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QA Testing (Genre (Fantasy, Sci-Fi, Modern, Horror, Western, Romance,…
QA Testing
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Types
Combinatorial
This is a method of experimental design that is used for commercial software testing and to generate test cases. Applying combinatorial testing to game testing increases test execution efficiency, provide better quality, reduce cost and better phase containment.
Key Features
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Include- Category-partition testing, Pair testing and Catalogue based testing
Here the parameters are selected from game functions, elements, events, settings, play options, character attributes, customization choices, etc.
Clean Room
This is a software development process intended to develop gaming software with a certifiable level of reliability.
Key Features
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This approach combines mathematical reasoning, design refinement and statistical reasoning during test case generation and testing
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Functionality
This literally means the method to identify bugs or errors in a game that may affect the user-experience.
Key Features
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Takes more time to execute as testers look for game play issues,graphics issues, audio-visual issues, etc.
Validates whether installation goes smoothly, the app works in minimized mode, the app allows social networking options, supports payment gateways, and many more.
Compatibility
This is used to find whether a game is functioning properly or not with respect to the hardware, graphics and software configuration that the device is built with. It is one of the essential mobile app testing services that checks if a game title is able to run on specific devices.
Key Features
Validate whether the user interface of the app is as per the screen size of the device and ensure high quality
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This testing ensures that the product meets all necessary requirements set by the developer and the end user
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Tree
This type of testing is almost same to usability testing used to organize the test cases. It also helps to select the proper set of tests for the given set of code changes.
Key Features
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Allows inexpensive exploration, refinement of the menu categories, labels, etc.
Tester doesn’t need to sketch wire frames or write content for testing. The only things needed are tree(menu), and the tasks(instructions).
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Regression
Regression testing is done to retest the unchanged parts of the software. Here test cases are re-checked to analyse the working of the previous functions of the app works fine and that new changes have not introduced any new errors or vulnerabilities.
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Ad hoc
This is quite an unplanned testing method generally used to break down the system. Testers randomly test the app without test cases or any documents.
Key Features
Do not follow any structured way of testing, it’s randomly done on any part of the app
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Since the defects are not mapped to test cases, it is quite difficult to reproduce the defects
Load
It is a type of performance testing to determine the performance of a system under real-time loads. Load testing shows the reaction of an app when multiple users use the app simultaneously.
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Play
Play testing is the method of game testing by playing the game to analyse non-functional features like fun factors, difficulty levels, balance, etc. Here a selected group of users plays the unfinished versions of the game to check the work flow.
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