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Coronavirus Immersive Theatre (link to SOI/unit (discusses problems in…
Coronavirus Immersive Theatre
type of theatre
game theatre
game of 'virus tag'
capture the flag but to survive, you need to get daily necessities in different zones
virus vs humans. humans will need to get masks, sanitisers, food in order to survive the epidemic
limited amount of resources --> competition between the audience to survive
those who collect enough of the hygiene equipment or food will survive, those who don't collect enough by the time that was set prior to the game starts will be sent to the hospital. People can provide hygiene equipment to those inside the hospital if they can get pass the virus team on the way to the hospital.
every man for themselves
guided exploration?
different scenarios and families who are affected by the coronavirus
audience takeaways
kindness and generosity
an act of kindness can get them immunity
sharing masks
sharing food
sharing sanitisers
helping people get out of the hospital
don't be selfish
hoarding masks and sanitary equipment can result in death or hospitalisation
selling masks as opposed to sharing them at a higher price can also result in death/hospitalisation
link to SOI/unit
discusses problems in local society
the severity problem discussed is a side effect of globalisation
aligns with IB values of being caring
sustainability - discusses SDG goal #3 (good health and well-being)
technical elements
set
relatively simplistic set
cut in half (human and virus). zones in virus: hospital, shops(sell mask, sanitisers, food)
zones will be in the shape of a circle and can be identified through either drawing on the floor of the set or a rope
lighting
mood lighting
red
dark room
smells
sourness (emulate a 'sick' smell)
vinegar
yogurt
actors
actors will be the virus
actors will need to try to catch the audience but the actors will be limited to slower movements to provide a fairer chance to the audience