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user exsperiance and interface (user interface (accessiblity (What devices…
user exsperiance and interface
Useability principles
untility
Portability
responsiness
learnability andeffectivness
CARP design princples
Contrast.
Items that are eye catching.
Bold type
contrasting
shapes.
Alignment
Positiong graphical compnents
Rule of thirds
Repetition
Fonts
colours
Proximity
Easy acess to data/information.
Accecibility
text colour contrast.
screen reading
making somthing that applies to impared people.
HTML5
<div class="nav">
accescible images
accescability mulitimedia
an audio file which is not accesabliy for hearing impared.
safty
Hiding data
protection from companys who might want personal data.
consent promps
gives user concent.
icons
pad lcok. to show user is safe.
data loss
loss prevention. saving deleted files in a bin.
user interface
accessiblity
what groups of people
which tools differant people use
acessability as a development procees.
What devices. Multimedia
Moblie
HTML
Multimedia
Java script.
screen reading
for imparied people to listen to computer eadings
Accessible images.
Text colour contrast.
for impaired people.
Accessiblie images
for imparied people
effectivness
what is needs to do
safty
consent promps
gives user concent
icons
pad lock. to show user is safe.
data loss
saving data.
utility
how usful is it
input/output
learnability
what is needs to do
responsivenss
screen size.
what are essential icons?