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Chabanenko Roman (Work ((C++ programmer at BWF from July 2018 to January…
Chabanenko Roman
Work
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- Create/rework/completion of game mechanics
- Prototyping on C++ and Blueprints Visual Scripting
- C++ programmer at Pingle from January 2019 to present day.
- Creation of AI, Animation Blueprints (Finite State Machine), UI (UMG)
- Taking part in porting games to different platforms on UE4
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Technical Skills
Programming Languages: C, C++, C#, Objective-C(a bit)
- Skills: OOP, Design Patterns, Win32 API, .NET, ADO.NET Entity Framework,
Windows Forms, WPF GDI+, MySQL, Transact-SQL, UE4, Unity3D, Neural
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- Tools (Debug, Tracking, etc.): Razor GPU, PS4 memory analyzer, RenderDOC,
UE4’s memory, graphic and other analyzers, XAMP, Putty
- Operating systems: Microsoft Windows, IOS, Android, PS4, Mac OS
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Education
Military lyceum in Kryvyi Rih from 2013 to 2015 (Graduated in 2015, 11 class)
- Student in STEP Computer Academy in Dnipro from 2015 to 2018 (Software
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Interests
Music, books, science, physics, games