Grey's animation short

Characters

Scenery

All effects/ simulations planned

Structure of the story

Futuristic city

Indoor Imperial Collective Facility

  1. Opens with grey teleporting on top of an overlook of the city
  1. Grey finds the building he is looking for and with his sniper he pin points a location he teleports to
  1. When teleporting into the building he gets in combat with two guards patrolling the building.
  1. Moving through the building he see's loads of information and what stuff the imperial collective get up to in their facilities
  1. Seeing a hologram of a general inform the commander of the building that someone is infiltrating them so engage all defenses.
  1. Meeting up with a mystery man named dream he is told about the peacekeepers . Grey hears approaching guards and draws his attention to that. When he looks back dream is gone

  1. Gets in a gunfight with a group of the guards. Outnumbered he runs through the building until he reaches a window that he jumps through
  1. While falling he fires a few shots at the guards inside the building until then he pulls out his sniper to teleport else where. This is where it cuts to the title card of Unshattered Shards

Grey

Dream

Atleast 5 guards

Commander

Holigram/voicefile of general... (Malnum maybe?)

Smoke and fire

Water and fluid

Rain and particles

Particle system for the city