video game effects
Society (Joe)
employment and finance (Lucas)
Health (Tom)
Psychologically(Ben)
Obesity(Ben)
Fitness (Lucas)
RSI - Repetitive strain injury. (Tom)
Health and fitness(Ben)
Brain training
Gaming Addiction-Tom
Educational Benefit (Lucas)
Epilepsy
Addiction (Joe)
the video game industry has 220,000 jobs in the US alone with over 2,000 companies(Ben)
Loss of Social Aspects
Global play
the UK video game economy is worth £2.87 billion (Joe)
the global video game industry is currently worth 123.54 billion dollars and is expected to almost double by 2021
(Lucas) the yearly US income is $97,000 per year
Vision issues (Joe)
Headaches
Dizziness
Musculoskeletal issues
Rehibalion
Hand control
Hand eye coordination
E-Sports Scene
Mental Health
Entertainment(Ben)
Social Interaction/Isolation (Tom)
The mass amount of employment in this industries provides many people with a standard of living and quality of life
There are ever increasing numbers of jobs in this area giving an exponentially growing amount of opportunities (Tom)
(Lucas) Time Sink
Jobs in this industry appeal much more to some peoples interests giving them a better lived experience whilst still maintaining a standard of living
Mental Fatigue (Joe) :
Educational Benefit