video game effects

Society (Joe)

employment and finance (Lucas)

Health (Tom)

Psychologically(Ben)

Obesity(Ben)

Fitness (Lucas)

RSI - Repetitive strain injury. (Tom)

Health and fitness(Ben)

Brain training

Gaming Addiction-Tom

Educational Benefit (Lucas)

Epilepsy

Addiction (Joe)

the video game industry has 220,000 jobs in the US alone with over 2,000 companies(Ben)

Loss of Social Aspects

Global play

the UK video game economy is worth £2.87 billion (Joe)

the global video game industry is currently worth 123.54 billion dollars and is expected to almost double by 2021

(Lucas) the yearly US income is $97,000 per year

Vision issues (Joe)

Headaches

Dizziness

Musculoskeletal issues

Rehibalion

Hand control

Hand eye coordination

E-Sports Scene

Mental Health

Entertainment(Ben)

Social Interaction/Isolation (Tom)

The mass amount of employment in this industries provides many people with a standard of living and quality of life

There are ever increasing numbers of jobs in this area giving an exponentially growing amount of opportunities (Tom)

(Lucas) Time Sink

Jobs in this industry appeal much more to some peoples interests giving them a better lived experience whilst still maintaining a standard of living

Mental Fatigue (Joe) :

Educational Benefit