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5 topic (research (post research (define (user (user behaviour (user story…
5 topic
research
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survey
get know is that problems are real problem, the data just an overview (not deep) but masive
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UX
laws
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other laws
Tesler’s Law
Tesler's Law, also known as The Law of Conservation of Complexity, states that for any system there is a certain amount of complexity which cannot be reduced.
Postel’s Law
Be liberal in what you accept, and conservative in what you send.
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Doherty Threshold
Productivity soars when a computer and its users interact at a pace (<400ms) that ensures that neither has to wait on the other.
Jakob’s Law
Users spend most of their time on other sites. This means that users prefer your site to work the same way as all the other sites they already know.
Law of Prägnanz
People will perceive and interpret ambiguous or complex images as the simplest form possible, because it is the interpretation that requires the least cognitive effort of us.
Law of Similarity
The human eye tends to perceive similar elements in a design as a complete picture, shape, or group, even if those elements are separated.
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Occam’s Razor
Among competing hypotheses that predict equally well, the one with the fewest assumptions should be selected.
Pareto Principle
The Pareto principle states that, for many events, roughly 80% of the effects come from 20% of the causes.
Peak-End Rule
People judge an experience largely based on how they felt at its peak and at its end, rather than the total sum or average of every moment of the experience.
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HMW
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tips
- Use a thick Sharpie to write your HMW notes
- When you hear pain points, reframe them as opportunities
- Write only one HMW idea or opportunity per sticky note
- Aim for a quantity over perfection
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