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Gaming and Making (Q2L learn-2099928_640 (systems thinking (feedback loop,…
Gaming and Making
Q2L
learning research
video games
culture and military
mobile devices
environmental detectives
systems thinking
feedback loop
21st century skill
higher order thinking
new literacies
teachers work
assessments
quests & missions
self
teacher
smart tools & toolkit
3 learning dimensions
civic/ social-emotional
design
content
BETTER WORLD
solve problems
more time gaming
changing human capabilites
parallel education
gamer virtuosos
urgent optimism
social fabric
blissful productivity
epic meaning
TINKERING SCHOOL
life lessons
realize they can figure things out
approach
no set curriculum
no tests
not trying to teach
process
nothing goes as planned
success
in doing
failure
celebrated
analyzed
MAKER EDUCATION
PD for educators
most critical
3 big ?'s
purpose?
champions?
stuff needed
STEAM education
students as change agents
teachers as designers
engage community partners
GAMIFICATION
methods
badges
achievments
levels and ranks
leaderboards
edublogs
same points system
LOW TECH MAKERSPACE
upcycling
gather tools/ materials
students
teachers
community
design
iterate
refine
brainstorm
idea flashcards
protoype
iterate
evaluate
failure
leads to success
make more
pitch
present product