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Game (Platformer (Gravity Controls (Manual, Stick to surfaces, Automatic),…
Game
Platformer
Gravity Controls
Stick to surfaces
Manual
Automatic
Portals
Fixed (level)
User created
Projectile
Mouse click
2D slice of 3D world
Hard to implement, would require Unity/Godot
Colour/Mode Inversion
Jumping
double jump
rocket jump
explosions / physics
Transform into shape
Puzzle
Eliminate enemies using environment
Balance / Physics manipulation
Visual Novel
Duck (Sam)
Minigames
Tank Game
local multiplayer
campaign