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Different Character Builds. download (8) (HUNTER (GunSlinger download (3),…
Different Character Builds.
HUNTER
GunSlinger
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Tripmine Grenade – an explosive grenade that sticks to surfaces and detonates upon enemies who pass through its laser trigger.
Swarm Grenade – a grenade that detonates on impact, releasing multiple drones that seek nearby enemies.
Passive Abilities
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Knife-Juggler – throw a knife from a distance. Precision knife kills with this melee ability immediately recharges it.
NightStalker
Super:Shadowshot -Fires a non-lethal Void Anchor that slows affected enemies, causes them to take more damage, and prevents them from using abilities.
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Passive Abilities
Moebius Quiver – Fire Shadowshot multiple times in rapid succession. Shadowshot deals massive damage against tethered enemies.
Vanish in Smoke – Throw a smoke bomb explosive from a distance with this Melee Ability. The smoke bomb creates a cloud that makes you and nearby allies invisible.
Heart of the Pack – Killing tethered enemies creates Orbs of Light and increases Mobility, Recovery, and Resilience for you and nearby allies.
TITAN
Striker
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Passive Abilities
Knockout – critically wounding an enemy or breaking their shields increases your melee range and damage.
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SunBreaker
Super:Hammer of Sol – Activate to hurl flaming hammer projectiles at enemies, dealing significant damage with each hit.
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Passive Abilities
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Sun Warrior- Solar Ability kills restore your health. Grenade and Melee Ability kills leave a deadly Sunspot in their wake.
Mortar Blast – Strike an enemy with this Melee Ability to release a Solar explosion setting nearby enemies on fire.
WARLOCK
Dawnblade
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Solar Grenade – a grenade that creates a flare of Solar Light that continually damages enemies trapped inside.
Passive Abilities
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Phoenix Dive – descend from mid-air to quickly restore your health. While Daybreak is active, descending causes explosive damage.
Igniting Touch – strike an enemy with this melee ability to burn them and cause them to explode when killed.
VoidWalker
Super:Nova Bomb – Hurl an explosive bolt of Void Light at the enemy, disintegrating those caught within its blast.
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Scatter Grenade – A grenade that splits into many submunitions and covers a large area with multiple explosions.
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Passive Abilities
Entropic Pull – Strike an enemy with this melee ability to drain your enemy’s life force and use it to recharge your grenade.
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Chaos Accelerant – Draw power from your Super to overcharge your grenade, making it deadlier and more effective.
ArcStrider.
Super:Arc Staff – conjure a staff powered by arc light, and run around hitting things with it.
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Skip Grenade – a grenade which splits on impact, creating multiple projectiles which seek enemies.
Passive Abilities
Battle Meditation – when critically wounded, melee and grenade skills recharge faster.
Combination Blow – Kills with your melee ability trigger health regeneration and increase your melee damage temporarily.
Disorienting Blow – striking an enemy with this debilitating melee attack. disorients the target. Killing a target with Disorienting Blow instantly recharges it.
Sentinel
Super: Sentinel Shield – Summon a shield of Void Light. The shield can be used to attack, guard, and perform a Shield Throw.
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Suppressor Grenade – an explosive grenade that prevents enemies from using abilities for a short time
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Passive Abilities
Defensive Strike – Kill an enemy with this melee ability to create an overshield around you and nearby allies.
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StormCaller :lightning:
Super:Stormtrance -While active, Stormtrance allows a Stormcaller to float across the battlefield, electrocuting and disintegreating foe after foe.
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Passive Abilities
Transcendence – When cast with full grenade and melee energy, Stormtrance lasts longer and fully restores health.
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Chain Lightning- Deliver an electrocuting Arc melee strike at extended range that chains from the struck target to another enemy nearby.
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