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Sound design (Action sounds (Bullet shells hitting the ground, Explosions,…
Sound design
Action sounds
Bullet shells hitting the ground
Explosions
Gun fire
Fragments hitting the near surroundings
Swords clashing
sharp edge scraping
Stabbing
Different materials cause different sounds
Movement sounds
Running
Footsteps
Walking
Punches
Jumping
Heavy movements
Dragging
Sound affects
Directive sounds
Panning
Sound splicing
VST/Plugins
Ambiance
Dampness
Sound sourcing
Verbal sounds
Narrator
Dialect with intractable players
Background noise (talking)
Grunts
Heavy/light breathing
Screams