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Brainstorm #3 Concept Map (Focus Areas (Relevant Symptoms) (Fluid…
Brainstorm #3 Concept Map
Focus Areas (Relevant Symptoms)
Creativity
Drawing ability
Information/Knowledge
Synthesizing information
Writing skills
Reading
Crystallized intelligence
Long-term memory
Reading comprehension/Critical reading skills
Executive Function
Prospective memory
Selective attention
Divided attention
Short term memory
Ignoring distractions
Reaction time
Communication ability
Fluid Intelligence
Planning ability
Perception of details
Language
Functional daily action metric
Attention to detail
Motivation
Working memory
Logic
Multi-tasking ability
Focus (length/flow)
Spatial Awareness
Shape perception
Hand-eye coordination
Mobility
Sensory information processing
Facial recognition
Dexterity
Propioception
Sense of direction
Depth perception
Orientation
Mood Regulation
Game Design
Competitive/Multiplayer
Strategy board games (e.g. Chess, Go)
Multiplayer worlds with mini-games (e.g. Club Penguin, Neopets, Webkinz)
Interaction with other patients
Way to call other patients
Battle game
Simulation
Life simulator (e.g. Sims, BitLife)
Controlling a vehicle (e.g. plane, car, boat)
Cooking game (e.g. Overcooked)
Fight simulator
Work simulator
Plan an event
Play as an agent of a sports player
Operating a business (e.g. store, restaurant, bakery)
Caring For
Co-op farming game
Pet game (e.g. Neko Atsume, Neopets)
Take care of a pet
Take care of a plant
Exploration
Co-op adventure
Track walking
Exploring a new world
Road trip
World Building
Sandbox (e.g. Minecraft)
Home/garden design game with mini-games and rewards
Implementation
Personalization - profile picture
Customization options
Need to collect currency to pay bills (can also be used to buy items)
After mini-game, option for currency or new item as reward
Furniture assembly instructions
Multitasking with track games and furniture direction
Mini-game for attention: movers carry in boxes - player has to direct each to the correct room
Baseline: get the house (shell) for completing baseline game tests (could possibly get more space for more tests completed)
Games are on the track (separate games in predefined or random order)
Mini-game for prospective memory: reminder to do a certain task at a certain time (e.g. fix house, pay bills)
Track moves furniture across different times
Action (e.g. cleaning, repair, plant watering, new furniture placement) occurs after mini-game is played
Collecting
Collect plants
Collect creates(e.g. Pokemon)
Fishing game