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Character (Jumping (Jumping attack), Attacking (Projectile damage),…
Character
Jumping
Jumping attack
Attacking
Projectile damage
Running
Interacting
Hazardous areas
Gas
Damages the player slowly
Lazers
Alien defences
Bed of spikes, Spike pits
Hostile Areas, Trespassing
Aliens
Walk cycle
damage when connect with player
Dying animation
Plattforms
solid, Able to jump onto
Collapse under a entity
break after acople seconds of force
Weapons
Ammo pickups
From dead aliens
Melee
Weapon but, Pistol Whip
Different guns in different levels