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Graphics and Processing (Graphics Programming (Graphics Functions…
Graphics and Processing
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Graphics System
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pixels , Frame buffer :star:
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Graphics Programming
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Color
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setting color attributes
(RBG)typedef vec3 color3 color3point_col=color3(1.0,0.0,0.0)
glClearColor(1.0,1.0,1.0,1.0)
(RBGA)typedef vec4 color4 color4 point_col=color4(1.0,0.0,0.0,1.0)
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only theory points
Mesh generation, mapping methods
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