Groups And Teams
Types of groups and teams
Workgroups
✅ Command Group
- relatively permanent group, characterized by functional reporting relationships
- E.g. quality-assurance department, the customer service dpt, cost-accounting dpt, HR dpt
✅ Affinity Groups
- permanent collections of employees from the same level in the organisation who meet on a regular basis to share information, capture opportunities and solve problems
- special type of formal group, not really part of formal organisation
- communicating openly and honestly, listening actively, respectfully
- however, can emphasizing the seperate or distinct characteristics
Teams
✏ Functional teams
- people of same department or functional area
✏ Cross-functional teams - people from different departments or functional area
✏ Problems-solving teams - established to solve problems and make improvements at work
✏ Self-directed teams - set own goals and pursue them in ways described by the teams
✏ Venture teams - operate semi-autonomously to create and develop new products, process, or business
✏ Virtual teams - teams who communicate using the Internet and other information technologies
✏ Global teams - members from different countries
Informal Groups
✏ Friendship groups
- arise out of cordial relationships among members and the enjoyment they get from being together
✏ Interest Groups
- organized around a common activity or interest (eg. networking)
Group Performance Factors
Group Composition
(Homogeneity or heterogeneity of the members)
✅ Homogeneous group
- similar in one or several ways that are critical to the work of the group
- eg. Technical specialty
- more productive when task is simple, cooperation is necessary
✅ Heterogeneous group
- differ in one or more ways that are critical to the work of the group
- related to turnover when differ in age or tenure
- for tasks that require complex analysis of information/creativity
- generates wide range of viewpoints
- Stereotyping + communication problems
- should allow for a longer-than-normal time before expecting it to carry out assigned task
Group Size
- Larger
-generate more ideas
-more resources and perform more tasks independently
-greater complexity of interactions
-more difficult to achieve agreements
-interactions more likely to be formalized
-may inhibit participation, stop ppl from trying to make a meaningful contribution
-more social interactions less task interactions
-🚩 Social loafing (tendency to not put as much effort as they would working alone), feel like other people will cover up
-thus, most effective size depends on ability to interact, determined by the maturity level as well
Group Norms
- appropriateness of a behavior is judged
- result from personality characteristics, situation, task, and historical traditions
- tend to follow even if negative
- serve 4 purposes:
- Reject deviant behavior that doesn't help meet group goals
- Simplify and make more predictable the behaviors expected of group members -> more productive
- Help to avoid embarrassing situations (subject that hurts others)
- Express cultural values of the group and identify the group to others
Group Cohesiveness
(extent to which group is committed to remaining together)
- factors that affect: maturity, homogeneity, manageable size, frequency of interactions
- can be increased by competition, success and EQ
- may be affected by personal diff, egos, lure of more individual successes
- highly cohesive: may not be more productive esp if group decides on a goal that has little to do with the business of org.
- cohesiveness may cause problems (eg. Groupthink (group's overriding concern is a unanimous decision rather than critical analysis of alternatives)
Informal Leader
(engages in leadership activities but is not formally recognized)
- may be the same or different person as the formal
- usually, emerge to supplement the formal leader's functions
- can be a huge asset, but if they fo counter to the goals of org, they can lower performance norms/disrupt org
Creating New Groups and Teams
Stages of Group and Team Development
- 🖊 Mutual Acceptance
- get to know one another and share info about themselves
- often test one another's opinions
- formal discussions will not be very productive at this stage, dk how to evaluate other's comments
- start talking about more sensitive issues
- come to understand how similar their beliefs and values are and to what extent they can trust one another
- can start to discuss serious topics
- 🖊 Communication and Decision Making
- Begun to accept one another
- discuss their feelings and opinions more openly, increasing potential for conflict
- Behavioral norms start to develop here
- Eventually, agree on group norms
- 🖊 Motivation and Productivity
- emphasis shifts away from personal concerns to viepoints that benefit the group
- performance of tasks and cooperation with each other
- more motivated = more creativity
- 🖊 Control and Organisation
- group works effectively to accomplish their goals
- in a mature group, activities are spontaneous and flexible, not subjected to rigid structural contraints
- they evaluate possible outcomes and take corrective actions if necessary
- as conditions change/relationship changes, group has to re-experience the stages of dvlpment again
Understanding Team Performance Factors
- Performance Factors:
- Team efficacy (the shared belief that it can organize and execute behavior necessary to reach goals)
✅ can be improved by selecting people with strong self-efficacy/give appropriate support and training/express confidence in the team - Highly cohesive team (motivated to stay in the team)
✅ they're more committed to the team and its goals - Trust (confidence that people will honor their commitments)
✅ built through repeat positive experiences
✅ lack of it can undermine any team activity - Social loafing (tendency to not put as much effort as they would working alone)
✅ less common with important task
✅ increased social loafing reduces effectiveness - Social faciilitation (people motivated to look good to others and want to maintain a positive self-image)
✅ good for a team, they tend to perform better in a team than alone - Team size
✅ small can help make contributions identifiable and reduce social loafing and social facilitation - Roles (define tasks and behaviors that each member is expected to perform)
✅ should establish clear roles, can reduce process loss - Positive Norms
✅ help ensure high performance - Having shared team goals and feedback
✅ clear goals and milestones can help improve performance
✅ feedback helps adjust their behavior and process to reach their goals - Team rewards
✅ helps motivate the team to pursue team goals
✅ rather than individual goals help shift their emphasis on team goals
✅ remaining individual awards should be given to effective team players (should be decided by team) - Team member turnover
✅ can reduce team effectiveness, and new member needs to be proactively integrated
✅ Leaders are then important to their integration and sociallization process; if not successful, may affect the cohesiveness of team
- Team efficacy (the shared belief that it can organize and execute behavior necessary to reach goals)
- Performance factors result in:
- Process gain (performance improvements because people work together)
- Process loss (performance decrements when team performs worse than if they were to do it alone)
Implementation process
- Phase 1: Start-up
- members are selected and prepared to work in teams
- send message that firm is committed to teams
- training to cover technical skills, admin skills, interpersonal skills
- teams boundaries to be identified
- performance will increase due to the enthusiasm for change
- Phase 2: Reality and Unrest
- frustration and confusion about ambiguities of the new situation arises
- managers should be visible and continue to work to clarify the roles and responsibilities of everyone involved
- reinforce positive behaviours
- Phase 3: Leader-Centered Teams
- usually start to focus on a single leader in the team
- rotating system is good for professional growth of all teams
- managers to push as many problem solving opportunities down to team level
- Phase 4: Tightly formed teams
- interteam rivalries may happen
- teams should keep communication channels open with other teams (should be rewarded)
- performance feedback should be given
- teams need to follow previously developed plan to transfer authority and responsibility to teams + be sure that all members continue to get trainings
- Phase 5: Self Management Teams
- taking responsibilityfor team-related leadership functions
- managers have withdrawn from daily operations
- teams will be taking in new ideas to improve
- need to continue trainings
- support systems need to be improved to help team development & productivity
- teams will need to improve internal customer and supplier relationships
Managing Teams
Understanding Benefits and Costs of Teams
Benefits:
- Enhanced Performance
- improved productivity, quality, customer service
- avoid wasted effort, reduce errors, react better to customers, more output per employee input
- Reduce Costs
- reduce scrap, make fewer errors, file fewer compensation claims, reduce absenteeism and turnover
- members feel like they have stake in the outcomes, want to make contributions as they are valued
- Other Organisational Benefits
- increased innovation, creativity and flexibility
- eliminate redundant layers of bureaucracy and flatten the hierarchy
- ee feel closer and more in touch with top management, more likely to make significant contributions
- Employee Benefits
- provide a sense of self-control, human dignity, identification with work, a sense of self-worth, and self-fulfillment
- freedom to grow and gain respect and dignity by managing themselves, making decisions about work
- better work-life, face less stress at work, make less use of employee assistance programs
Costs
- Cost of Teams
- managers may have frustration and confusion about their new roles as coaches
- ees may feel like their jobs are in jeopardy
- slowness of the process of full team development
- if give up half way, the hardwork is all lost, confidence in mgt may also suffer for a long time, losses in productivity is difficult to recoup
- Performing Effective Performance
✒ Top-Management Support - must decide to form team-based organisation for proper reasons
- is instrumental in communicating reasons to change org.
- has to support change during difficult periods
- need to give verbal encouragement as well as org. support systems (eg. better hiring selection systems)
✒ Understanding Time Frames - planning takes around 8.5 months, the before-team performance level takes more than a year
- cannot expect too much too soon
- performance levels only reach back to normal arnd phase 3
✒ Changing Organisational Rewards - 3 types: Skill-based pay (additional pay needs a set of core skills), Gain-sharing systems (additional pay based on org. performance), Team Bonus Plans (additional pay for the team if they did well)
Teamwork Competencies
Abilities to look for:
- Conflict Resolution Abilities
- Collaborative problem-solving abilities
- Communication Abilities
- Goal setting and self-management Abilities
- Planning and task coordination Abilities
Ethical Issues that are important:
- Fair distribution of work
- Fair distribution of blame and credit
- The way they ensure participation, resolve conflict and make decisions
- Avoiding deception and corruption
Team contract
- written agreement to establish ground rules
- help to reduce conflict and deter free ridership
Emerging Team
Opportunities and Challenges
Virtual Teams
- Virtual Team Leadership Skills
- communicate effectively, matching tech to situation
- building a community based on mutual trust, respect, affiliation, and fairness
- establishing a clear and motivating shared vision, team purpose, goals and expectations
- leading by example and focusing on measurable results
- coordinate and collaborate across organizational boundaries
- Leader Behaviors
- difficult for leaders to monitor team member performance
- thus need to provide clear, engaging direction + specific individual goals
- develop appropriate routines and procedures early on in team's lifecycle = to create consistency in behavior
- define desired routines (standard operating procedure), provide motivational incentives, establish rules and guidelines (appropriate computer-mediated communication)
- Groupware and Group Decision Support Systems
- Synchronous tech helps communication/interaction
- Asynchronous tech delay communication of the message
- web-based collaboration tool increases synergy and gives more free time
- meeting management software helps team members contribute ideas, view ideas anonymously and comment and vote on them = enhances team performance
- right tech is impt, software for virtual teams to work as if they are in the same location
- team can share files,, show ppt, mark up docs etc...
- meeting wizard to create meetings and invite all members
Diversity and Multicultural Teams
❌ Demographic diversity (diversity in demographic)
✅ Informational diversity (diversity in knowledge and experience)
❓Multicultural teams:
- Direct vs Indirect Communication
- Western: more direct and explicit
- Non-westerner: meaning embedded in the way info is presented
- Differing Attitudes towards hierarchy and authority
- members from cultures where people are treated differently according to status in organisations, they are uncomfortable on flat teams
- Conflicting Decision-Making Norms
- Western: make decisions quickly with analysis
- Eastern/Asians: more analysis required