Cognitive Sciences Related Knowledge
Linguistics 🗣 🔤 🈳
Areas of research
Neurolinguistics
Language Development
Psychology 💬 🧠 🗨
Views/Approaches
U-Shape Pattern of Development
Language Acquisition
Begin with copying/imitating
Functionalism
Historical linguistics
Grammatical Rules
Two-Word Stage
Characteristics Of Language
Structuralism (1880-1900/60)
Voluntarism
Psychoanalytic Psychology
Communicative
Dynamic
Babbling Stages
Morphology
Phonology
Structured
Learning exceptions of rules
Understand rules of grammar
One-Word Stage
Syntax
Arbitrary
Philosophy 📚 💭 🤔
Philosophy of Mind
Anthropology 📿 👥 📝
Behavioural Economics
Loss Aversion and Framing Affect
Cognitive Anthropology
Neuroscience 🐀 🔬 🧠
Artificial Intelligence 📊 🤖 📉
Evolutionary Psychology
The Mind Body Problem
Neurobiology
Mental Accounting
Knowledge-Acquisition Problem
Evolution and Judgment under Uncertainty
Dualism
Evolution and Natural Selection
Neuroanatomy
Consciousness
Neurons
Nativism
Comparative Cognition
Loss Aversion
Fallacies
Associationism
Structures
Types of Knowledge
Rationalism
Property Dualism
Monism
Evolution of Logic and Reasoning
Myelin Sheath
Evolution and AI
Approaches
Substance Dualism
Declarative
Empiricism
Philosophy of Science
Concepts
Cortical Features
Metaphysics
Study of Human Origin through evolution
Sunk-Cost Fallacy
The Chinese Room Argument
Soma
Gambler's Fallacy
The Watson Selection task
Heuristics
Animal Problem Solving
Functionalism
Transitive Interference
Cell Body
Directions in the Nervous System
Nucleus
The Ultimatum Game
Idealism
Scientific method
Evolution and Language
Base Rate Fallacy
Synapse
Endowment Effect
Methods - Logic and Reasoning
Classical Dualism
Posterior "Back"
Procedural
Variation
Cerebral Hemispheres
Medial "Middle"
Neural Proces
Dendrites
Axon Terminals
Epistomology
Cartesian Theatre
Evolution and Sex Differences
Ventral "Bottom"
Comparative Neuroscience
Object Permanence
Selection
Hard Version
Dorsal "top"
Inheritance
Easy Version
The Multiple Draft Model of Consciousness
Human brains compared to other animal brains in terms of size, structure, and cognition
Physicalism
Cephalization Index
Human Computer Interaction 👤 ↔ 💻
Education 🎓 💡 👶
Psychology
Artificial Intelligence
Neurosciences
Human Computer Interactions
à organiser
Anthropology
Linguistics
Philosophy
Education
Engineering
Type of Interactions
Haptics
Visuals
Machine Learning Models
Machine Learning - Approaches
Deep-learning Algorithms
Concerned with building larger and complex neural networks, with many of them concerned with semi-supervised learning problems. These are updated form of Neural Networks
Deep Boltzmann Machine - DBM
Convolutional Neural Network - CNN
Deep Belief Networks - DBN
Bayesian Algorithm
Methods that apply Bayesian Theorem for problems such as classification and regression
Bayesian Belief Network (BBN)
Gaussian Naive Bayes
Naive Bayes
Bayesian Network (BN)
Multinomial Naive Bayes
Decision Trees
Decision tree methods construct a model of decisions made based on actual values of attributes in the data. Decision trees are trained on data for classification and regression problems.
Iterative Dichotomiser 3 (ID3)
M5
Classification and Regression Tree (CART)
Decision Stump
Conditional Decision Trees
Chi-squared Automatic Interaction Detection (CHAID)
Ensembles
Methods that learn from weaker models
Gradient Boosting Machines - GBM
Boosting
Bagging - Bootstrapped Aggregation
AdaBoost
Random Forest
Gradient Boosting Regression Trees - GBRT
Instance-based Algorithms
Such methods typically build up a database of example data and compare new data to the database using a similarity measure in order to find the best match and make a prediction. For this reason, instance-based methods are also called winner-take-all methods and memory-based learning.
kNN - k Nearest Neighbours
LVQ - Learning Vector Quantization
SQM - Self Organizing Map
LWL - Locally Weighted Learning
Artificial Neural Network
These are inspired by the structure and function of human brains. Such algorithms, determine the importance / weights for each variable to determine the output for a given incident
Types / Cost Function
Radial Basis Function Network (RBFN)
Back Propagation
Hopfield Network
Perceptron
Regression Algorithms
In such algorithms, the relationship of the variables (Dependent and Independent) is iteratively refined using a measure of error
Ordinary Least Squares Regression
Multivariate Adaptive Regression Splines (MARS)
Linear Regression
Logistic Regression
Stepwise Regression
Locally Estimated Scatter plot Smoothening (LOESS)
Regularization Algorithms
These are similar to regression methods that penalizes models based on their complexity, favoring simpler models that are also better at generalizing
Least Angle Regression (LARS)
Ridge Regresion
Least Absolute Shrinkage and Selection Operator (LASSO)
Elastic Net
Association Rule Learning Algorithms
Such algorithms generate rules based on historical records, for eg: Whenever someone buys bread in a store, quite often people buy milk along with it. Such association rule are generated using such algorithms
Eclat algorithm
Apriori algorithm
Clustering Algorithms
Grouping values together based on their distance with each other in a multi dimension space
k-Medians
Partition Around Medioids (PAM)
K-Means
Hierarchical Clustering
Stacked Auto-Encoders
Maths
NN & DL papers
Neural Net Arch Genealogy
CNN
Semantic Segmentation
Super-resolution
Object Detection
TTS
Generative Models
Latent variable models
Variants
Applications
Autoregressive models
Memory Networks
Neural Programming
Reinforcement Learning Algorithms
RNN
Data
Informatics
Ethics
Databases
NN & DL papers
Applications
Bioinformatics
Linguistics (NLP)
Robotics
Computer Vision
Math for Machine Learning
Matrices 📑
Matrix product properties
Matrix Products
Distributativity
A(B+C) = AB +AC
Not commutativity
AB!=BA
Associativity
A(BC)=(AB)C
The Identity Matrix
IA=A
All ones on the diagonal
Properties of the Hadamard Product
Commutativity
AoB=BoC
Associativity
A(BC)=(AB)C
Distributativity
A(B+C) = AB +AC
Linear dependence
Definition
lies in lower dimentional space
if there are some a-s, that
a1*v1+a2*v2+...+ak*vk=0
Example
a1=1, a2=-2, a3=-1
det(A)=0 only if columns of A are linearly dependent
Dot product and how to extract angles
Hyperplane - is the thing orthogonal to a given vector
- perpendicular line in 2D
- perpendicular surface in 3D
Decision plane
2D
3D
1D
Key Consequences
vw<0
vw>0
Orthogonality v*w=0
Dot Product - the sum of the products of the corresponding entries of the two sequences of numbers.
Angles
Matrix multiplication and examples
If A is a matrix where the rows are features wi and B is a matrix where the columns are data vectors vj then the i,j-th entry of the product is wi*vj, which is to say the i-th feature if the j-th vector.
In formulae: if C=AB, where A is an n x m matrix and B is a m x k matrix, then C is a n x k matrix where
Well defined:
Geometry of matrix operations
The Determinant
det(A) is the factor the area is multiplied by
det(A) is negative if it flips the plane over
Intuition from Two Dimentions
Suppose A is 2x2 matrix (mapping R^2 to itself). Any such matrix can be expressed uniquely as a stretching, followed by a skewing, followed by a rotation
Any vector can be written as a sum scalar multiple of two specific vectors
A applied to any vector
Determinant computation
Larger Matrices
m determinants of (m-1)x(m-1) matrices
computer does it simplier Q(m^3) times
called matrix factorizations
The Two-by-two
det(A)=ad-bc
Matrix invertibility
When can you invert?
it can be done only when det != 0
How to Compute the Inverse
A^(-1)*A=I
Hadamard product
An (often less useful) method of multiplying matrices is element-wise
AoB
Vectors ➡
Measures of Magnitude
Norm Properties
All distances are non-negative
Distances multiply with scalar multiplication
If I travel from A to B then B to C, that is at least as far as going from A to C (Triangular Inequality)
Types of Norms
Lp-Norm
Euclidean Norm (L2-Norm)
L1-Norm
L0-Norm
Despite the name, it's not a norm
It's a number of non-zero elements of a vector
L∞-Norm
Norms - are measures of distance
Geometry of Norms
Geometry of Column Vectors.
Operations
Subtraction as Mapping
Scalar Multiplication
Addition as Displacement
Vectors as Directions
Probability 🎲
The Gaussian curve
Standard Gaussian
(Normal Distribution) Density
E[X]=0
Var[X]=1
Key Properties
Central limit theorem
is a statistical theory states that given a sufficiently large sample size from a population with a finite level of variance, the mean of all samples from the same population will be approximately equal to the mean of the population.
Maximum entropy distribution
Amongst all continuous RV with E[X]=0, Var[X]=1. H(X) Entropy is maximized uniquely for X~N(0,1)
Gaussian is the most Randon RV with fixed mean and variance
General Gaussian Density
Visualizing Probability
using Venn diagram
Inclusion/Exclusion
Relative complement of A (left) in B (right)
Symmetric difference of two sets
Intersection of two sets
Absolute complement of A in U
Union of two sets
General Picture
Sample Space <-> Region
Outcomes <-> Points
Events <-> Subregion
Disjoint events <-> Disjoint subregions
Probability <-> Area of subregion
Chebyshev’s inequality
For any random variable X (no assumptions) at least 99 of the time
Terminology
Outcome
A single possibility from the experiment
Probability
Fraction of an experiment where an event occurs
P{E} є [0,1]
Event
Something you can observe with a yes/no answer
Capital E
Sample Space
The set of all possible outcomes
Capital Omega
Entropy
Examples
Two coins
Entropy = 2 bits of randomness
T
TT (1/4)
TH (1/4)
H
HH (1/4)
HT (1/4)
A mixed case
Entropy = 1.5 bits of randomnes =
=1/2(1 bit) + 1/2(2 bits)
T
TH (1/4)
TT (1/4)
H (1/2)
One coin
Entropy = one bit of randomness
T (1/2)
H (1/2)
Entropy (H)
Examine the Trees
if we flip n coins, then P=1/2^n
# coin flips = -log2(P)
The Only Choice was the Units
firstly you need to choose the base for the logarithm.
If the base is not 2, then Entropy should be divided by log2 of the base
Bayes’ rule
Posterior odds = ratio of probability of generating data * prior odds
can be leveraged to understand competing hypotheses
odds is fraction of two probabilities
i.e. 2/1
Axioms of probability
- Something always happens.
- The fraction of the times an event occurs is between 0 and 1.
- If two events can't happen at the same time (disjoint events), then the fraction of the time that at least one of them occurs is the sum of the fraction of the time either one occurs separately.
Independence
A and B are independent if P{AnB}=P{A}*P{B}
Two events are independent if one event doesn't influence the other
Random variables
is a function X that takes in an outcome and gives a number back
Standard Deviation
Discrete X takes only at most countable many values, usually only a finite set of values
Expected Value
mean
Variance
how close to the mean are samples
Continuous random variables
For many applications ML works with continuous random variables (measurement with real numbers).
Probability density function
Building machine learning models
Maximum Likelihood Estimation
Given a probability model with some vector of parameters (Theta) and observed data D, the best fitting model is the one that maximizes the probability
Conditional probability
If I know B occurred, the probability that A occurred is the fraction of the area of B which is occupied by A
Intuition:
The probability of an event is the expected fraction of time that the outcome would occur with repeated experiments.
Univariate Derivatives 👤
Newthon's method
Idea
Minimizing f <---> f '(x)=0
Now look for an algorithm to find the zero of some function g(x)
Apply this algorithm to f '(x)
Update Step for Minimization
To minimize f, we want to find where f '(x)=0 and thus we may start with some initial guess x0 and then iterate Newton's Method on f ' to get
Update Step for Zero Finding
we want to find where g(x)=0 and we start with some initial guess x0 and then iterate
Relationship to Gradient Descent
A learning rate is adaptive to f(x)
Pictorially
g(x) x such that g(x)=0
Computing the Line
line: on (x 0, g(x 0))
slope g '(x 0)
y=g '(x 0) (x-x 0)+g(x 0)
solve the equation y=0
Maximum Likelihood Estimation
find p such that Pp(D) is maximized
Gradient Descent
ALGORITHM
1. Start with a guess of X0
2. Iterate through
- is learning rate
3. Stop after some condition is met
- if the value if x doesn't change more than 0.001
- a fixed number of steps
- fancier things TBD
Issues:
- Sometimes we can circumvent this issue.
- recall that an improperly chosen learning rate will cause the entire optimization procedure to either fail or operate too slowly to be of practical use.
- how to pick eta
As simplistic as this is, almost all machine learning you have heard of use some version of this in the learning process
Goal: Minimize f(x)
Derivative
Rules
Chain Rule
Alternative
Quotient Rule
Product Rule
Sum Rule
Can be presented as:
Interpretation
Most usable
let's approximate
better approximation
f(x +є) = f(x) + f'(x)є
Second Derivative
f''(x)
shows how the slope is changing
max -> f '' < 0
min -> f '' > 0
Can't tell -> f '' = 0
proceed with higher derivative
Multivariate Derivatives 👥
Convexity
the function is convex if the line between two points stays above
Derivative Condition
Hf is called positive semi-definite if
And this implies f is convex
A Warning
When going to more complex models i.e. Neural Networks, there are many local minima & many saddle points.
So they are not convex
Benefits
When a function is convex then there is
- a single unique local minimum
- no maxima
- no saddle points
- Gradient descent is guarantied to find the global minimum with
small enough
- Newton's Method always works
Opposite is Concave
Matrix Calculus
The Gradient
Key Properties
points in the direction of maximum increase
- points in the direction of maximum decrease
at local max & min
Definitions
The Gradient
collection of partial derivatives
Vector derivative
Matrix derivative
Visualize
Gradient Descent
Level set
Newton Method
The computational complexity of inverting an n x n matrix is not actually known, but the best-known algorithm is O(n^2.373)
For high dimensional data sets, anything past linear time in the dimensions is often impractical, so Newton's Method is reserved for a few hundred dimentions at most.
Second Derivative
Hessian
2D intuition
Critical points
=0
- det(Hf) > 0
further investigation
tr(Hf) = 0
does not happen
tr(Hf) < 0
local maximum
tr(Hf) > 0
local minimum
- det(Hf) < 0
saddle point
- det(Hf) = 0
unclear
need more info
Hf=
Hf=
Hf=
If the matrix is diagonal, a positive entry is a direction where it curves up, and a negative entry is a direction where it curves down
For , there is
many derivatives
Trace
sum of diagonal terms tr(Hf)
Partial Derivatives
is a measure of the rate of change of the function... when one of the variables is subjected to a small change but the others are kept constant.
Example:
If you have a function
where n - n-dimensional vector,
Then it's a function of many variables.
You need to know how the function responds to changes in all of them.
The majority of this will be just bookkeeping, but will be terribly messy bookkeeping.
UX Design
GUI Graphical User Interface
Ressources
- The Encyclopedia of Human-Computer Interaction, 2nd Ed.
15.2 From Usability to User Experience - Tensions and Methods
15.2.3 The Long and Winding Road: Usability's Journey from Then to Now
15.2.1 New Methods, Damaged Merchandise and a Chilling Fact
15.2.4 Usability Futures: From Understanding Tensions to Resolving Them
15.1 From First World Oppression to Third World Empowerment
Usability Evaluation
the extent to which an interactive system is easy and pleasant to use
evaluation
designing requires making choices.
Evaluations have to be designed
choose how to evaluate.
propositions
evaluation methods
measurable property
Evaluation methods and metrics are thoroughly documented in the Human-Computer Interaction research and practitioner literature.
15.1.1 The Origins of HCI and Usability
time
1960 -> minicomputers
1980 -> no / basic training on operating systems and application
1946 -> born of computer -> specialists of expensive centralised equipment
problem
HCI was born
software design practice -> assume knowledeable and competent users
15.1.2 From Usability to User Experience via Quality in Use
user experience
usability
how inherently usable an interactive system was -> how well it fitted its context of use.
Quality in use
15.1.4 From HCI's sole concern to an enduring important factor in user experience
15.1.3 From Trouble with Computers to Trouble from Digital Technologies
1999 -> hole in the wall -> children learn computers
15.3 Locating Usability within Software: Guidelines, Heuristics, Patterns and ISO 9126
15.3.2 Manageable Guidance: Design Heuristics for Usable User Interfaces
15.3.3 Invincible Intrinsics: Patterns and Standards Keep Usability Essential
15.3.1 Guidelines for Usable User Interfaces
15.4 Locating Usability within Interaction: Contexts of Use and ISO Standards
15.4.1 Contextual Coverage Brings Complex Design Agendas
15.5 The Development of Usability Evaluation: Testing, Modelling and Inspection
Design of HCI
task analysis
HTA
stopping rules
hierachis of goals and subgoals
tasks
representation of analysis
Goals
GOMS
goals
methods
selection rules
operations
levels of analysis
micro
cognition
intermediate
task
macro
environment
interface surveys
labelling surveys
enviromental surveys
walkthrough approaches
cognitive walkthrough
data collection
verbal protocols
questionaries
structured interviews
Ergonomic checklists
user analysis
user population
interesting characterisics
age
education
IT knowledge
sex
physical limitations
personae
not real person
very detailed
requirements gathering
indirect observation
direct obsveration
stakeholders
e.g. managers
interface specification
includes
layout
state changes
usage scenarios
error messages
behaviour
description of interaction
description of physical interface
Specification Vs Prototyping
prototyping
represent
system
task
user
types
paper
low fidelity
interaction not real
easy to set up
full
rarely used
lots of time coding
horizontal
longer to build
give users scope for making mistakes
slide show
limited representation
good simulation
e.g. visual basic
high fidelity
vertical
one part of system fully implemented
HCI software process
15.2.2 We Can Work it Out: Putting Evaluation Methods in their (Work) Place
Ch 2 - Understanding and conceptualising interaction
Paradigms, visions, theories, models, frameworks
Frameworks
Norman's framework
User
Designer
How the designer thinks the system should work
System
The system image is how the interface, manuals, etc communicate the workings of the system to the user
Numerous frameworks exist
Variety of forms - steps, questions, concepts, challenges, principles, tactics, dimensions
Offer advice to designers - what to design or look for
Traditionally based on theories of human behaviour, increasingly derived from actual design experience and user studies findings
Theories
Cognitive
Social
Organisational
Different theories have entered the HCI realm over the last 30 years, as a way to analyse and predict the performance of users of computer base interfaces
Paradigms
How findings should be analysed and interpreted
The phenomena to be observed
The questions to be asked and how they should be framed
Augmentation (late 1990s) - sensors + algorithms in/on homes, public buildings, bodies - parking lots which tell you where the open bays are, how well you slept and whether your blood pressure is too high / Internet of Things
Ubiquitous tech (Weiser 1991) - tech embedded in everyday objects, in an unobtrusive way
1980s - user centred applications for desktops / screens; WIMP = Windows, Icons, Menus, Pointer
Visions
Visions of the future drive research and design
The inventor of the mobile phone was inspired by Star Trek, tablet like devices were seen in 2001: A Space Odyssey (made in 1968)
Models
They are usually derived from a theory from a contributing field such as psychology
Norman's models of interaction design (e.g. 7 stages of action model, model of emotional design) were based on cognitive science
Keystroke model (Card, Moran and Newell) was also based on cognitive science
Conceptual models
Working strategy and framework of general concepts and their interrelations
Concepts that people are exposed to through the product including task-domain objects
Attributes e.g. name, description, date added
Operations that can be performed on them, e.g. add, update, delete, move, organise
Mappings between concepts and user experience e.g. having easy access to useful sites, being able to group them in your own categories so that they are easy to find, being able rename them so that they are easy to recognise
Relationships e.g. categories, groups, tags
Metaphors and analogies that enable people to understand what the product is and how to use (e.g. bookmarking)
Johnson and Henderson's definition
"Enables designers to straighten out their thinking before they start laying out their widgets"
"High level description of how a system is organised and operates"
Examples of conceptual models and interface metaphors
Operating systems use the physical office idea of "desktops", "folders", "files", "trashcans" metaphors
Task management tools use "post-its" metaphors
Online shopping sites use the physical shopping mall concept with "stores", "shopping carts", "checkout" metaphors
E-readers use "bookshelves" metaphors
Google's Material Design uses the paper metaphor
Problem space
Team effort
Operational impact
Financial implications / budget
Technical solutions / impact
Customer impact
Overview
Understand how this can be improved
Understand the current user experience
Is there a problem to be solved?
(Don't just start designing)
Research first
Framework
Could your design create new problems? (not from the textbook)
How does the proposed design solve these problems?
What is it?
Why do you believe there is a problem?
If there is no problem but you are trying to improve the UX, how do you believe your design achieves this?
Is there a problem?
Benefits
Open mindedness - prevent the design from becoming narrowly focused too early
Common ground - establish a common language to reduce confusion and misunderstandings
Orientation - ask specific questions about how the conceptual will be understood by users
Assumptions and claims
Claim: We only need to support smartphones. Assumption: All of our customers surely have smartphones by now. Reality: 20% of our customers still use feature phones.
Claim: We need to redesign our search tool. Assumption: Our search tool is really unusable and that's why nobody uses it.
Reality: The type of content on our site is not well suited to search.
Interaction types
Exploring
Moving through a physical environment (with sensors), e.g. Apartheid Museum, or a #D virtual environment e.g. Minecraft, Subway Surfer
Manipulating
Core principles for manipulation
Continuous representation of objects and actions of interest
Physical actions / pressing buttons instead of issung complex commands
Rapid reversible incremental actionawith immediate feedback
Moving, opening/closing, zooming, dragging items using a physical device (.e.g mouse, Wii) or gestures, or fingers against a touch screen
Conversing
Spoken or typed dialogue, e.g. search using voice input or Web browsers for the speech impaired
Instructing
E.g. print a file (PC), give me a coldrink (vending machine), delete a photo (phone)
MICE
Interface metaphors
Provide familiar entities that enable people to understand the underlying conceptual model, but do not usually function in exactly the same way, which can confuse people
Shopping cart - I put items I want to buy in there, but in the real world I have to buy them right away or the cart is emptied; if I get books from the library I don't put them into a cart
Trashcan - for getting rid of unwanted stuff - but why is it on the desktop?
Folders - I can put related items into a folder, but in the real world there is a limit to how many items
How the user thinks the system works
XR
Virtual Reality
Applications of VR
Data visualization, science, archaeology
Industrial design
Entertainment and art
Health and wellbeing
Psychological research and mental health therapy
The MIND project
Used at the clinic, as part of a regular 'face-to-face' consultation
Experience the mind's dynamics, learn powerful therapy tools and manipulate mental processes with your own hands
Modular design allows to build a suite of apps over time
History
Started since 1950s: Sensorama
Current VR apps: games, simulation
Gartner Hype cycle for emerging technologies: innovation trigger -> peak of inflated expectations -> trough of disillusionment -> slope of enlightenment -> plateau of productivity
Current day: mobile VR headsets, wired VR headsets
Introduction
3-D audio
Inputs and outputs: computer animation is the same as desktop games, but the camera position is controlled by the player (translation and rotation of camera is affected by the player's head movements)
An embodied sensory experience of a synthetic environment
Hand controller: to move objects in the virtual space
Head mounted display: Need to track player's head movements to change position of camera in the virtual space
Conditions addressed by VR in mental health
Anxiety (bulk)
Psychosis
Depression (almost nothing)
Enabling exposure therapy, Thought & behaviour therapy, to be more widely used
Author: https://twitter.com/tllhglld
State: Draft (not finished yet)
Licence: CC
Big Data
Open Data
other maths
Workload management
GPU / CPU
Slurm
Google Collab
Embedded Systems
Lateral "Side"
Datasets
Commands
Job Management
Accounting
Job Submission
Daemons
Environement Variables
squeue
sinfo
scontrol
scancel
salloc
sbatch
srun
IOT
NLP
Natural language Processing
Open Source Libraries
Apache OpenNLP
Mallet
Natural Language Toolkit
Standford NLP
Terminology
Morphology
Phonology
Pragmatic
Discourage
Semantic
Morpheme
Syntax
World Knowledge
History
1970s
Conceptual Ontologies
1950s
Turing Test and George Town Experiment
1980s
Machine learning algorithm
1960s
Elizabeth pyschotherapist
Areas
Named entity recognition
Part of speech
Optical charaacter recognition
Applications
Extracting data from set
MachineTranslation
Database Access
Information Retrieval
Text Categorization
Components
Natural Language Understanding
deals with machine reading comprehension
Natural Language Generation
a translator that converts data into a natural language representation
Introduction
The field that covers computer understanding and manipulation of human language, and it’s ripe with possibilities for newsgathering
The way for computers to analyze, understand, and derive meaning from human language in a smart and useful way
The field of study that focuses on the interactions between human language and computers
Steps
Syntactic Analysis concerns the proper ordering of words and its affect on meaning
Pragmatic Analysis concerns the overall communicative and social context and its effect on interpretation
Lexical analysis involves dividing a text into paragraphs, words and the sentences
Semantic Analysis concerns the (literal) meaning of words, phrases, and sentences
Discourage Integration concerns the sense of context
Cybernetics
Engineering / Libraries for ML
Data Mining
Anterior "Front"
Neuropsychology
Executive Functions
Ressources
Neuroscience: Historical Perspectives
Localisation and neuroanatomy
17th Century: Cartesian Legacy
Descartes: brain and behaviour mediated by a mechanical theory that nerves are hollow with fluid flowing through them - 'Balloonist' Theory. Believed mind located in pineal gland. Dualism mind and body are separate!
Pineal gland: small endocrine gland in brain between two hemispheres (central so logical to place mind here), it produces melatonin.
Willis: post-mortem examinations, concluded that psychological attributes are heavily reliant on the cortex! Dualism but believed the point of contact between mind and body is the cortex. ⛔Cartesian Gap
16th century: Non-Ventricularist
rejected previous theory! Evidence that all mammals have the same anatomical organisation as humans but do not have the same intellect. Believed that rather than the soul, it was animal spirits which reside in ventricle and follow nerves to organs.
13th Century: the mind and brain are related but seperate
Magnus brain is the centre of mental activity: sensation, rationing, memory. Mind and brain inextricably linked, but mind immaterial and resides in ventricles.
19th century: Advances in microscopy, improved histology, debate about nervous system organisation, Fritsch & Hitzig
15th century: the Rebirth of Neuroanatomy!
Da Vinci: anatomical contribution of structure of the ventricles. Believed soul resides in ventricles rather than tissue because it is incorporeal.
18th century was useless!
The Neuron Doctrine
Ramon y Cajal neuroanatomist: The Neuron Doctrine!: acceptance of the neuron as anatomical and functional unit of the nervous system
Investigated nervous conduction: direction of impulses and idea of synapses.
Won Nobel Prize (against Golgi!)
1887: new staining method! fixative and silver nitrate twice to get deeper staining... lead to observation in chicken cerebellum samples that dendrites reside at axon endings.
"each cell is a totally autonomous physiological canton" Cell theory
"the relationship between nerve cells was not one of continuity but rather of contiguity" --> not continuous, just in close proximity
Golgi staining the silver nitrate method invented by Golgi in 1873
won Nobel Prize (against Cajal!)
"Rete Nervose Diffusa" in Italian which literally translates to widespread nerve network
Golgi believed his observations of cerebellar tissue etc were evidence of a diffuse nerve network hence supporting reticulum approach - as he observed continuous network rather than discrete nerves.
a more holistic approach
Reticularists v Cell Theorists
Both: use the same methods but came to different conclusions ⚠low magnification and poor resolution of microscopes available at the time
R: believe NS is a large network of tissue (reticulum), formed by fused nerve cells. "The whole brain is a syncytium" meaning a large, cell-like structure. Von Gerlach
C: believe that NS consists of distinct nerve cells. Controversial theory that autonomous life should be attributed to cells. Virchow "omnis cellula e cellula" cells can only multiply from cells.
Reasons for delay: why did it take so long to realise this?
belief of cell continuity was necessary for cell interaction at that point of theoretical knowledge: i.e. did not make sense to scientists that discrete units could interact- they must be connected!
Technical advancement of histological prep and microscope accuracy
nerve cells/ NS have very complex structure!
1950s: Electron microscopy techniques: Bennett: Reaffirmed Cajal's proposal that there is a gap (synapse) between all nerve endings, even when greatly intimate.
advancing technology aided advancement in understanding of the nervous system and individual nerve cells.
Dendrites, cell body, axons identified.
Main Tenets of the theory
information flows in one direction along the neuron
Neurons are discrete not continuous
The fundamental structure/ unit of the NS is the neuron
Neurons have 3 parts: dendrite, cell body, axon
1820 Purkinje cells: Johannes Evangelista Purkinje: discovery of these cells made him famous, they are among the largest cells in the vertebrate brain
Waldeyer: coined the term 'neuron' in 1891
Early theories: the mind and body
Galen of Pergamon: Encephalocentrism: anatomical methodology, brain receives sensations and generates understanding.
"apodeictic proofs" provided: brain and spinal cord source nerves. Spinal cord originates from brain
Experiments: severing throat nerves in pig inhibited squealing (but still breathing), concluded that voice comes from brain and not the heart.
Soul: communicates with the body via spirits, through 3 ventricles (brain cavities!) & travel through body via nerves.
Plato: the brain conveys sensations and once these settle in the mind, knowledge, memory and opinions are produced.
Encephalocentrism but also cardiocentrism!: 3 species of soul
Epithemetikon: perishable soul, responsible for urges e.g. hunger, passion, located in liver
Thymos: perishable soul, responsible for emotions, located in chest/heart
Logos: immortal, divine, localised in head
Western Medicine: Hippocrates: noted 2 hemispheres of the brain; 'lateralization' and rejected possibility of a 'sacred' cause of epilepsy: said it was a disease of the brain. Believed the brain is the most powerful organ
Encephalocentrism vs Cardiocentrism debate
Where lies the 'seat of human consciousness, sensation and knowledge'? Brain vs heart!
Aristotle: 3 soul faculties, all reside in heart: cardiocentrism
Nous: humans, an immaterial soul
Vegetative: plants and some animals
Believed the role of the brain to be: diminish heat of blood generated by heart and generate sleep
Sensitive/motor: animals
Debate continued into the Renaissance!
Homer: One overall 'soul' called 'psyche': non-localised soul which represents individual life/identity. soul is active/non-silent only in dreams and abandons the body at death
three additional types of 'body soul' located in chest
Noos: reasoning
Menos: aggression
Thymos: emotion
Egypt! 48 cases of head injuries investigated: noted the importance of the brain and it's role in behaviour but believed the heart was the 'seat of the soul' (mummification)
Natural Philosophers: systematically reject supernatural and try to understand everything through material mechanisms
e.g. Anaximenes who theorised that the origin of human thoughts is air.
Anatomical dissection: Alcmaeon of Croton: Encaphalocentrism: sensory and cognitive significance of brain lead him to believe it was where consciousness resides & if the brain is disrupted then so are all senses. Also, believed that man has understanding whilst animals only have sensations
Cardiocentrism: THE HEART IS...: affected by emtion, all animals have one, source of blood, warm, connected to whole body, essential, formed first in foetus, sensitive to pain, central in body!
Localisation: Phrenology to cortical topography
"the first brain map": Fritsch & Hitzig: dogs' cortex electrically stimulated resulted in muscular contractions. ✅ localization, as findings generalised to say that all functions are linked to specific areas.
19th century
Localization theory: high degree of specialization of brain areas' functionality Gall & Spurzheim
Brain Equipotentiality theory: all parts of the brain have equal significance in functions
1585: von Grafenberg: early observations of brain damage - although the tongue was not paralysed the patient could not speak: Same as Galen - voice must come from the brain
Anatomy & brain mapping: Brodmann: systematic investigation of primates developed somatosensory map: adjacent areas of body represented in adjacent areas of cortex.
Jackson: Epilepsy: often convulsions are on one side of body only - perhaps because the organic disease is only affecting one hemisphere?... motor cortex organised somatotopically: i.e. hands are most sensitive/wide range of movement so must receive largest representation in cortex.
more research builds bigger picture: Penfield
Homonculus!
Phrenology: Principles: Many organs in the brain, responsible for particular skills. Bigger = more powerful. The brain shape is determined by organ development. Skull surface provides accurate index of brain. Can analyse personality using this method. Phrenometer: machine which measures 'bumps' on skull.
but they (Gall & Spurzheim) did make important observations, such as the fact that the brain is folded.
in reality, skull shape has nothing to do with cognition.
Brain mapping: lesions: Broca's area & aphasia: left inferior frontal cortex damage thought to be cause of language/speech inhibition.
Against localization: Flourens: brain lesions in animals did not cause specific behavioural deficits, hence concluded that brain shares functionality: Aggregate field theory
Mapping and understanding of 'mind': explain beh in mechanistic terms, dualism -> materialism, reductionism: explain brain in terms of its parts ❌ does this really inform cognitive models? are mind and brain separate?
Wernicke's aphasia: damage to posterior left hemisphere: language understanding rather than speech.
⛔Ghost in the machine: Cartesian Gap how could something immaterial influence something material?
Neuroscience:Research Contribution to CS
Cognitive Neuroscience: The Biology of the Mind
Human Brain: The 3 Main Parts
Cerebrum
Its outer folded layer is called
the cerebral cortex.
The surface of the cerebrum is
the cerebral cortex
Cerebral Cortex
FOUR MAJOR AREAS
F rontal
Higher
functionslanguage,
thought,
memory, motor
functions,
problem solving,
movement
Studies have shown that the frontal area is the most
common region of injury following mild to moderate
traumatic brain injury
Extremely vulnerable to injury
due to their location at the front of the cranium
P areital
Receive signals from the touch system,
important for vision and attention,
perception of stimuli
Receives info. from the
senses about pressure,
texture, temperature,
and pain
T emporal
Language, memory, hearing, vision
Primary function:
Hearing
Or auditory processing
O ccipital
First place in
cortex where
visual
information is
processed
Primary function
Vision
Or visual processing
3 mm thick
Very thin layer
The area is a convoluted pattern
packed into a small space inside the
skull.
Surface of brain = cortex
(i.e. gray matter)
Decision making organ of
the body
Receives messages from
all sensory organs
Initiates all voluntary
actions
Stores all our memories
Where our knowledge of
language resides
Cerebral Hemispheres
Composed of cerebral
hemispheres (left & right),
joined by corpus callosum
Corpus Callosum = large band of fibers that connects the
left and right hemispheres of the cerebral cortex
Contralateral brain
function
Left hemisphere controls right
side of body
Right hemisphere controls left
side of body
The left and right hemisphere
are separate, but connected
The cerebrum is the largest
part of the brain and controls
all conscious thoughts,
experiences, and actions
Divided into right and left
hemispheres, which are joined
by the corpus callosum
Brain Stem
It controls processes basic for
survival, such as heart rate,
breathing, digestion, and
sleep.
It also has its own set of nerves
that send and receive signals to
the face, mouth, tongue, eye
muscles, ears, and balancesensing
vestibular organs
It is the main route of
communication between the
rest of the brain, the spinal
cord, and the nerves that run
throughout the body
Cerebellum
Recent research also
suggests a role in higher
cognitive processes
The cerebellum is the
second largest part of the
brain
It controls posture and
balance.
Human Brain
Approximate length = 15 cm
Consists of approximately 10
billion nerve cells (neurons) and
billions of interconnecting fibers
Approximate weight = 1400 g ( 3
pounds/ 1.4 kg)
Newborn = 350 to 400 g
Most complex organ of the body
Brain: The Nervous System (Vertebrate)
Neurons
Dendrite = Receives messages.
Brings information to the cell
body
Neuron connections
This makes the brain the most
complex organ and most complex
structure in this universe
Huge number of interacting
neurons in the brain
Axon = Sends message. Takes
information away from the cell
body
Soma: body of the cell.
Contains genetic material
nerve cells, specialized to receive and transmit
information in the nervous system
Communicate through stimulation of electric impulses/signals
Synapse = a small gap
separating 2 neurons
a link from one neuron to
another
Neurotransmitters
This makes our brain work
determine how we feel, think and
act
Chemical signals that are released
across the synapse so that neurons
can communicate with each other
Brain Research: The Development
Insights from Psychology: Sheperd Ivory Franz
Training of animals in new habit after removal of brain
parts (frontal lobe)
New habits lost but old ones retained
Animals could relearn lost new habits
Generalized to human
Functional restitution or reeducation after brain lesions –
evidence showed that lost function can be recovered (i.e.
functions could not have resided in damaged area alone)
Brain = integrated whole
Challenged theory of localization of function based on
findings on study of experimental animals’ behavior
Late 19th & Early 20th Century
Brain – the organ of the mind
Overall – primary investigative techniques
employed include electrical stimulation or
removal of specific brain areas
Theory of localization of function
David Ferrier continued experiments on other
species (i.e. monkeys, frogs, guinea pigs) to find
out whether the theory can be generalized
Used the method of ablation (surgical removal) or
also called localized destruction
Extended investigations beyond “motor centers” to
include sensory centers
E.g., vision (perception) and hearing
Insights from Psychology: Karl Lashley
Proposed Principles
Principle of Equipotentiality
Parts of the brain have the
equal potential to fulfill the
function of a damaged part
The intact part of the brain
can carry out the functions
that were lost in the
damaged part. This capacity
varies from one area to
another and from one
function to another.
Principle of Mass Action
When a functional area of
cortex is damaged, its ability to
perform previously mastered
complex functions may be lost
in proportion to the extent
of the injury
Proposed 2 principles to explain his conclusion
Principle of Equipotentiality
Principle of Mass Action
Theory of localization – oversimplified; argued instead that
functions of every center dependent on its relation to rest
of intact nervous system
Based on findings from experiments with white rats which
investigated their learning & intelligence
Intelligence = global function because learning can recur
(relearn)
Late 19th & Early 20th Century
Evidence in support of the theory based on
Fritsch & Hitzig’s experiments on dogs
Muscle movement stimulated by direct electricity
application to brain
Hughlings-Jackson’s observation of recurrent
patterns of epileptic seizures in patients -
connection between stimulus event in
specific brain areas and muscular response of
specific body side
Localization of function in the two
hemispheres
Theory of contralateral control (opposite-side)
Late 18th & Early 19th Century
Gall
Conclusion that structure & function were related
Structure of brain & people’s behavior
Phrenology
Emergence of theory of localization
Broca’s Area
Wernicke’s Area
The Neuroscience Approach (Cognitive Neuroscience)
Neuroscientists
Learn more the structures and functions
of the human brain and how they relate
to the behaviors we observe in people:
using language, solving problems, and
remembering
Attempt to explain cognitive
processes in terms of underlying
brain mechanisms
Describe the biological ‘hardware’ upon
which mental ‘software’ supposedly runs
Brain Plasticity
Radical suggestion, radical solution
Hemispherectomy
The brains of children have amazing abilities to
rewire themselves
Since the left side of the body is controlled by the right side of the brain,
the patient would be paralyzed on the left side when
they are awoke
Removal of half of the brain
Surgery to have one side of the brain removed to prevent
seizures.
Someone could be playing and become suddenly rigid
and collapse on the floor
Phantom Limbs
Approximately 5-10% of individuals with an amputation
experience phantom sensations in their amputated limb, and the
majority of the sensations are painful
Sensation that an amputated or missing limb (even an organ, like
the appendix) is still attached to the body and is moving
appropriately with other body parts
The Living Human Brain: The
Neurosurgeons
Insights from Wilder Penfield (Neural Cartographer)
Construct MAP of brain areas
Localization of various functions
that displayed:
Muscular contractions
Tingling sensations in selected body parts
Mental phenomena – Hearing Music
Memory - Recall of past experience
Psychical states – feelings of fear, loneliness
Neuroscience: Modern Technology &
Research
Evidence from Brain Mapping Research: Insights into Human Cognition
Disorders
Schizophrenia- severe mental disorder (hallucinations
& delusions)
Structural image differences between patient with
childhood onset schizophrenia & adult
Medication has effect in patients’ brain (caudate –
basal ganglia)
Language dysfunction due to deficit in language
processing ability (unable to integrate context –
incoherence)
Bipolar &
Unipolar
Disorder
Mood – Bipolar (normal mood alternated with both depression
& mania) & Unipolar (only depression)
Role of neurotransmitter - Missing or deficient
chemical level or substances
Neurochemical and autonomic abnormalities.
Autism
developmental brain disorder affecting brain function –
affect social interaction (social & communication deficits)
Greater brain volume found in autistic subjects – possible
causes
Increased production of neurons
Neurons do not die off in great numbers as in
normal development
Increased production of non-neural brain
tissue (e.g. blood vessel)
Dyslexia
Brain-based type of learning disability – affect reading
Unawareness of associations between phonological
segments (sounds) in construction of words
Inability to decode
Language
Aphasia
(ASL)
Localization
of Brain
Brain
Plasticity
Processing of
Content &
Function Words
Neural organization of language quite similar for
language learned in ordinary way (i.e. hearing &
speaking) and for signed language acquired by deaf
individuals
Insight from fMRI images on Broca’s & Wernicke’s
Areas confirm hypotheses about involvement of
these areas in human language function
Left hemisphere’s involvement in language is the
same, whether the language is seen or heard
The intact hemisphere can take over tasks of
damaged/removed brain hemisphere
Different parts of brain involved in processing
content (nouns) & function words
Concept
Categories
Categorization
Task
Name finding
Memory
Functions of
Working
Memory
Role of
Hippocampus
Implicit &
Explicit
Memory
Long Term
Memory
Two distinct functions of working memory (i.e. retrieval &
coding) are performed in different locations within the
brain area associated with working memory
working memory NOT generalized; different sorts of
processes carried out in different regions
Investigate role in explicit (i.e. conscious recollection) &
implicit (i.e. unconscious recollection) memory of events
Activation associated more with actual/explicit recollection of
event (i.e. conscious) rather than in effort trying to remember it
Significant role of prefrontal cortex in explicit memory
Greater activation at higher levels of load (higher
memory load lasts longer - continuing activation)
Amount of memory load = amount of information to be
remembered
Brain Mapping Techniques
Functional
Blood-Flow Techniques
Positron Emission Tomography
(PET)
Single Photon Emission
Computed Tomography (SPECT)
Functional Magnetic Resonance
Imaging (fMRI)
Positron Emission Tomography (PET scan)
Disadvantages
Requires the use of cyclotron,
an expensive equipment to
provide the radioactive isotopes
(decay easily and needs to be
produced each day)
Not as sensitive to changes over
milliseconds (in comparison to
electrophysiological techniques)
not as precise for analyzing
cognitive tasks involving
changes within milliseconds
Radioactive material used
Method of measuring
cerebral blood flow while
subject carries out cognitive
tasks
Uses radioactive isotopes
(i.e. positrons)
Advantages
Provides an image of brain
activity as a cognitive task is
occurring – locate activity in
specific parts of the brain
PET scans look at bodily
process by detecting the
decay products from
radioactive tracers injected
into the body.
Functional Magnetic Resonance Imaging (fMRI)
Advantages
Provides information about
brain structure and
function
Safer- Less harm to patients
as no X-rays or radioactive
material is used
Allows researchers to infer
which locations are involved
in specific activities
Detect changes in magnetic
state of blood using MRI
scanners with fast imaging
techniques
Record changes in oxygen
level & blood flow in various
brain locations as subjects
perform various cognitive tasks
FMRI is a technique for determining which parts of the
brain are activated by different types of physical sensation
or activity, such as:
sight
sound
movement of a subject's fingers
mental imagery
calculation
Also known as real time or
dynamic MRI – available in
1990s
Decade of the Brain
Electrophysiological Techniques
Electroencephalography
Event-Related Potentials (ERPs)
Electroencephalograms (EEGs)
Provide fine
-tuned reading
of rapidly occurring
changes (MRI too slow to
do this)
Tracings/Recordings of
patterns of electrical
activity in the brain view and record the changes
in brain activity during
performance of cognitive
task
Electroencephalography
Disadvantages
Invasiveness – relative
May affect data validity
Possible interference from
movement, heartbeats –
blur reading
A test of the function of the brain itself
records the electrical activity on the brain's
surface.
image the brain while it is performing
cognitive task.
detect the location and magnitude of brain
activity involved in the various types of
cognitive functions
Advantages
Able to trace rapid changes
in neural activity
Can record activations in
brains of people who are
fully conscious & engaged
in various activities in
natural environment
Non-invasive and painless procedure
Take brief patient history
Apply electrode leads to the patient's scalp
Run the test
Event-Related Potential (ERP)
Evoked response provides a
picture of neural activity
changing over time as the
brain processes information
Subject presented with a
stimulus during EEG process
Record voltage change around
the stimulus (before and after
it ends)
Repetitions of event – average
the values
Structural
Magnetic Resonance Imaging
(MRI)
Advantages
No X-rays or radioactive
material is used (unlike
CAT or PET)
Resolution of the image is
sharper / clearer than
CAT scans
Flexibility – allows the
researcher to distinguish
different structures of the
brain – gray/white matter
and cerebrospinal fluid
Uses a magnetic field to take
images of the inside of your body.
Assumes atoms in the body will
react to magnetic field
Based on radio signals emitted by
the protons in the human body
Disadvantages
Slow – for an image to be
generated.
An image generated at a given
time will no longer depict a
situation precisely as it was at the
time of the imaging
Cannot be used in patients with
metallic devices, like
pacemakers
May cause claustrophobic
reaction in some patients
X-ray Techniques
Cerebral Angiography
Computed Tomography
Computer Axial Tomography
(CAT)
Computer Axial Tomography (CAT)
Disadvantage
Doesn’t indicate when an
activity is occurring in the brain
Developed in early 1970s
Less radiation than traditional x-ray.
Computer technology enable
‘deblurring’ of picture &
reconstruction of a complete brain
image from multiple views
Development of CAT enable
process of imaging brain internal
structure to become safer & more
precise– 3D
Advantages
Safer - The fan shaped beam
exposes the body to less
radiation than traditional xrays
More precise - only takes a
cross section of an organ,
avoiding problem of
interference of all the layers
of tissue present in x-ray
images
Clearer image of brain
structures – ‘deblurring’ by
computer technology – 3D
Useful in detecting disorders associated with
abnormalities in brain arteries
Example: hemorrhage (heavy bleeding)
Loss of oxygen in that area
A procedure that uses a special dye
(contrast material) and x-rays to see how
blood flows through the brain.
Injection of a dye into the vertebral artery
or carotid artery in the neck carried to
brain arteries
Paths of arteries surrounding brain tissue
X-rays of skulls then locate malfunctioning
artery – damaged area
Brain Mapping
Attempt to provide a
complete picture about
how the brain works
Relate the brain's
structure to its
function
Find what parts of the
brain give us certain
abilities.
Continued brain exploration based on opportunities
presented while treating patients (i.e. epileptic seizures,
brain tumors)
Brain Research from Neurosurgeons
Discovered that stimulations could also trigger
sensation, without muscular movements
Sought to investigate ‘the pulsation of the brain’
Procedure conducted while the patient was still
conscious
inserted the electrode (with weak electric current)
in the human brain
Findings = stimulating localized brain areas could
produce specific muscular contractions
Conscious patients could provide information during
procedure
Insights from Wilder Penfield
Surgeon + experimenter
Professor of neurology
400 operations on the brain.
Patients with epileptic seizures and brain tumors.
Insights from Donald O. Hebb
Attempted to explain how neural circuits work
(i.e. underpins cognitive processes)
Any two cells or systems of cells that are repeatedly active at the
same time will tend to become ‘associated’, so that one activity
facilitates the other
Cell Assembly
Brain Research: 1960s & Beyond
The visual system
David Hubel
Torsten Wiesel
Connections between the eye and cortical neurons are
permanently disrupted when kitten is deprived of the
use of one eye for a period, by closing its eyelid.
That particular brain area becomes impeded.
Visual field = an area that is visible to you while
your eyes are not moving
Area of the visual field that will produce a response
in a given cell = receptive field
Hubel & Wiesel found neurons that specially detect
certain features => feature detectors
E.g.: optic nerves of frogs have “bug detectors.”
Connections to neuron impeded when the use of
the organ (i.e. eye) is also impeded
Split-Brain Research
Roger Sperry
Research that includes severing of the corpus
callosum
Research by removing the corpus callosum was originally
done on monkeys.
After surgery, the monkeys behaved normally.
Procedure was then employed with human patients who
suffered from epileptic (sawan) seizures
Investigated the role of the two hemispheres
In a normal brain, stimuli entering one hemisphere
is rapidly communicated by way of the corpus
callosum to the other hemisphere
Brain functions as a unit
Specialization of the hemispheres
Right side
Recognition of faces
and patterns
Art
Rhythm
Visual
Creativity
Synthesis
Left side
Reasoning
Language
Writing
Reading
Logic
Mathematics
Linear
Analysis
For his split-brain research, Roger Sperry shared
the 1981 Noble Prize in Physiology and Medicine
with David Hubel and Torstein Wiesel.
if the two hemispheres of the brain are
separated by severing the corpus callosum
the transfer of information between the
hemispheres ceases.
the coexistence in the same individual of two
functionally different brains can be
demonstrated.
BCI
Logic gates
Microcontrollers
RTOS
Reinforcement Learning
Gestural
Computer Vision
Lederman & Klatzky
channels
Robotics
Developmental robotics
Human-robot interaction
Robotic Voice
Artificial Emotions
Facial Expression
Social Intelligence
Gestures
Personality
Speech Recognition
Evolutionary robotics
Behavior-based robotics
Cybernetics
Cognitive
Educational
Swarm
Soft
Representations
Knowledge Reasoning / Knowledge Representation
Planning
Probabilistic Planning
Domain Independent Planning
Preference-based Planning
Classical Planning
Temporal Planning
Planning Domain Modelling Languages
Ontologies
Automated Reasoning Engines
Theorem Provers
Inference Engines
Expert System
Semantic Nets
Frames Rules
System Architecture
Scene Reconstruction
System methods
Image-understanding Systems
Image Restoration
Recognition
Optical character recognition (OCR)
Optical character recognition
Pose estimation
Content-based image retrieval
Handwriting recognition
2D Code reading
Shape Recognition Technology (SRT)
Facial recognition
Haar features (Viola & Jones)
Motion Analysis
Tracking
Egomotion
Optical flow
Image Generation
GANs
Clustering
Expectation Maximization
k-Medians
Hierarchical Clustering
Grid-Clustering
k-Means
DBSCAN
Agent mining
Text mining
Anomaly/outlier/change detection
Genetic algorithms
Structured data analysis
Intention mining
Big data
Association rule learning
Sequence mining
Time series analysis
Natural language processing
Syntax
Terminology extraction
Lemmatization
Stemming
Parsing
Part-of-speech tagging
Word segmentation
Morphological segmentation
Sentence breaking
Semantics
Lexical semantics
Machine translation
Topic segmentation and recognition
Question answering
Natural language understanding
Word sense disambiguation
Optical character recognition (OCR)
Named entity recognition (NER)
Natural language generation
Recognizing Textual entailment
Sentiment analysis
Relationship extraction
Discourse
Coreference resolution
Discourse analysis
Automatic summarization
Speech
Speech segmentation
Speech recognition
Text-to-speech
Chatbots
Averaged One-Dependence Estimators(ADDE)
Rule System
Repeated Incremental Pruning to Produce Error Reduction(RIPPER)
Cubist
One Rule(OneR)
Zero Rule(ZeroR)
Dimensionality Reduction
Principal Component Regression(PCR)
Projection Pursuit
Principal Component Analysis(PCA)
Linear Discriminant Analysis(LDA)
Partial Least Squares Regression(PLSR)
Quadratic Discriminant Analysis(QDA)
Partial Least Squares Discriminant Analysis
Mixture Discriminant Analysis(MDA)
Sammon Mapping
Flexible Discriminant Analysis(FDA)
Regularized Discriminant Analysis(RDA)
Multidimensional Scaling(MDS)
Game Bot
Autonomous Vehicle
Communities
Papers
People
you're on the right way, go on
yup, keep going, it is just kinda far
Google Brain
Computer System for Machine Learning
- Tensorflow
- TPU
TPU 2.0
TPU 3.0
Rajat Monga
Principal Scientist
Tensorflow/OpenML library
Paul Barhm
Principal Scientist
TPU/Low level Tensorflow
Patrick Nguyen
Senior Staff Research Scientist
Sanjay Ghemawat
Software Engineer
Data Management
Distributed Systems and Parallel Computing
Machine Intelligence
Natural Language Processing
Software Systems
Martín Abadi
Senior Research Scientist
Zhifeng Chen ✅
Senior Software Engineer
Distributed Systems and Parallel Computing
Machine Intelligence
Networking
Shuyuan Zhang ✅
Senior Software Engineer
Deep Learning, speech to speech translation
Neal Wu ✅
Research Software Engineer
Tensorflow
Youlong Cheng ✅
Sottware Engineer
Street View Infrastructure
FasterRCNN and ResNet TPU model
Frank Chen ✅
Research Software Engineer
Tensorflow
Richard Wei ✅
Software Engineer
Tensorflow
Yanping Huang ✅
Software Engineer
AutoML,Tensorflow performance improvement and distributed multi-GPU ML system
Jue Wang ✅
Tech Lead Google Cloud TPU
flow integration and visulation
Jamin Chen ✅
Senior Software Engineer
Distributed Systems and Parallel Computing
Machine Intelligence
Yuanzhong Xu ✅
Senior Software Engineer
System for Machine Learning,TPU
Bjarke Hammersholt Roune
Staff Software Engineer
Max Galkin
Senior Software Engineer
Xiaobing Liu ✅
Staff Software Engineer
Tensorflow
Distributed System and Parallel Computing
Machine Intelligence
Machine Translation NLP
Mustafa Isir
Staff Software Engineer
Tensorflow
Robert Hundt
Distinguished Engineer
SW Lead for Google TPU and Cloud TPU
Natural Language Understanding/Perception
- Sequence to Sequence Learning
with Neural Networks (2014) - A Neural Network for Machine Translation, at Production Scale
- Zero-Shot Translation with Google’s Multilingual Neural Machine Translation System
- Tacotron 2’s model architecture
Yonghui Wu ✅
Principal Scientist
-Information Retrieval; Ranking; ML
-NLP
-Machine translation
Samy Bengio
Principal Scientist
-Statistical ML
Lukasz Kaiser
Staff Research Scientist
Ciprian Chelba
Research Scientist
Amarnag Subramanya
Senior Research Scientist
Amir Globerson
Research scientist
Nevena Lazic
Research Scientist
Tara Sainath
Senior Staff Research Scientisit
Rohit Prabhavalkar
Senior Research Scientist
Fernando Pereira
Distinguish Scientist in NLP and ML
William Chan ✅
Research Scientist
ML/DL/NLP
Quoc V. Le
Senior SW Engineer NLP
Patrick Nguyen
Senior Staff Research Scientist
Daniel Gillick
Senior Research Scientist
Thang Luong ✅
Research Scientist
Nueral Machine Translation
Machine Learning Algorithm and Techiques
- capsules
- sparsely-gated mixtures of experts
- hypernetworks
- new kinds of multi-modal models
-symbolic and non-symbolic learned optimization methods - back-propagate through discrete variables
Geoffrey Hinton
Capsule Neural Network
Co- founder/ principical scientist
- Algorithm and theory-
-Machine intellengce
-NLP
-Speech processing
William Chan ✅
Research Scientist
ML/DL/NLP
Noam Shazeer
Research Scientist
Jascha Sohl-dickstein
Staff Research Scientist
Sara Sabour
Research SWE
Ashish Vaswani
Senior Research Scientist
Noam Shazeer
Research Scientist
Lukasz Kaiser: Staff Research Scientist
David Sussillo
Research Scientist
Jakob Uszkoreit
Senior Staff Software Engineer
Oriol Vinyals
Research Scientist
Barret Zoph
Research Scientist
Azalia Mirhoseini
Research Scientist
Nick Frosst
Research SWE
Healthcare and Bioscience
Ophthalmology and digital pathology
- Diagnosing Diabetic Eye Disease
- Assisting Pathologists in Detecting Cancer
- Genomics: DeepVariant Highly Accurate Genomes with DNN.
Greg Corrado
Senior research scientist/Co Founder of Google Brain
- Biological Neuroscience
-Artificial Intelligence
-Scalable ML
Navdeep Jaitly
Senior Research Scientis
Derek Wu ✅
Software Engineer
Machine Intelligence/Machine Perception
Yuhui Chen ✅
Software Engineer
xtracting structural information from images/texts
Yi Zhang ✅
Staff Software Engineer, Tech Lead of Health Research
Data injection and ETL
Data Model Infrastruture
Tejas Sundaresan
Software Engineer
David Fiala
Security and Privacy Lead of Health Research
Akosua Busia
Google Brain Research Resident
Arunachalam Narayanaswamy
Senior Software Egnineer
Varun Gulshan
Research Scientist Engineering
Co-founder of the Medical Imaging team
David Coz
Staff Software Engineer
Deep Learning
De Wang ✅
Senior Software Engineer
ML modeling infrastructure and Data Platform
Security and Privacy for ML system
Nan Du ✅
Research Scientist
Deep learning and NLP applied to Healthcare
Michael C. Muelly, M.D:
Research Scientist for ML for healthcare
Kai Lu ✅
Software Engineer
Mark DePristo:
Head of Deep Learning for Genetics and Genomics
Jason Hipp
Research Scientist
Lead Pathologist and Clinical Scientist
Martin Stumpe
Technology Leader/ Engineering Manager in Medical AI
Yang Li Hector Yee ✅
Staff Software Engineer
Deep Learning to Healthcare
Philip Nelson
Director of Engineering
Scott Mayer McKinney
Research Engineer
ML
George Dahl
Research Scientist;
Deep Learning Approach to Linguistic and Perceptual Data,Chemical, Biological, Medical Data
Kun Zhang ✅
Health Research
Recommendation System Machine Learning
Distributed System
Linh Tran
Research Scientist
Machine Learning and Deepl Learning Algorithm for pediatric nervous system
Ting Wang ✅
Senior Software Engineer at Google
Robotics
- Deep Reinforcement Learning for Vision-Based Robotic Grasping
- Time-Contrastive Networks:
Self-Supervised Learning from Multi-View Observation
Vincent Vanhoucke
Principal Scientist
-Machine Intellegence
-Machine Precption
-Robotics
Alexander Toshev
Research Scientist
Krzysztof Choromanski: Research Scientist
Julian Ibarz:
Techinial Lead
Jasime Hsu ✅
Software Engineer
Machine Inteligence
Caroline Pantofaru
Staff Research Scientist
Vikas Sindhwani
Staff Research Scientist
Mathematical foundations and algorithm design in building robust and scalable learning/ Machine Perception
Kai Kohlhoff
Senior Research Scientsit/ technical lead of Robot Intellegence
Erwin Coumans:
Creator of Bullet Physics: Physics Simulation, Robotics, Deep Reinforcement Learning, Virual Reality
Ted Xiao ✅
Research Engineer
Deep Reinforcement Learning on TIme contrastive Network
Eric Jang ✅
Research Engineer
Machine Intelligence/Machine Perception
Anelia Angelova
Research scientist/ CV, deep learning robotics and perception
Peter Pastor Sampedro
Roboticist
Robotics, Algorithm, Machine Learning, Mobile Manipulation
Sudheendra Vijayanarasimhan
Software Engineer
Video Classification; Action Recognition
Pierre Sermanet:
Research Scientist
deep learning and CV and robotics
Jonathan Shen ✅
Research Engineer
Deep Learning in CV/AR
Yunfei Bai ✅
Technical Lead google robotics
physics-based simulation
robot manipulation
Matthew Kelcey
Senior Researcher DL Reinforcement for robotics
Jie Tan ✅
Software Engineer
Deep Learning /Reinforcement Learning/Robotics/CV/SLAM/ 3d Scanning system/depth map gerneration
Rahul Sukthankar
Senior Rsearch Scientist/Principal Scientist
Navdeep Jaitly
Senior Research Scientist
Tim Blakely
Technical Lead SW Engineer
Karol Hausman
Research Scientist
interactive perception, reinforcement learning and probabilistic state estimation
Montserrat González Arenas
Senior Software Engineer
Marek Fišer
Researcher
Sean Augenstein
Senior Research Scientist
Dumitru Erhan
Senior Research Scientist
Hartmut Neven:
Technical lead manager for Robotics in CV
Ken Caluwaerts: Research Scientist
Mrinal Kalakrishnan
Senior Robotics Scientist
Marek Fišer
Software Engineer
Reinforcement Learning
Aleksandra Faust: Researcher; Lead of motion planning and deep learning task
Corey Lynch
Google Research Resident
PAIR: Big Picture Visualization Group
- Facets/ Facets Dive
- Distill
- Quick, Draw!
Fernanda Viegas:
Senior Research Scientist- big picture group- data visualization
-Distributed systems and parallel computing
-Education innovation
-Human- Computer Interaction and Visualization
-Machine Intelligence
Martin Wattenberg
Research Scientist/Co-founder of big picture group
James Wexler
Senior Software Developer
Ed Chi: ✅
Principal Scientist for Neural Recommender System and Social Computing Research
improvements of recommenders for YouTube, Google Play Store and Google+
Yonghui Wu ✅
Principal Software Engineer
ML and DL for ranking system
automatic speech translation
speech synthesis
Quoc V. Le
Research Scientist
H. Brendan McMahan
Research Scientist
Mike Schuster
Senior Staff Research Scientist
Jess Holbrook
Senior Staff UX Researcher
Josh Lovejoy
Staff User Experience Designer
Mahima Pushkarna
Visual Designer Lead
D. Sculley
Senior Staff Software Engineer
Music and Art Generation
Megenta project
Developing new deep learning and reinforcement learning algorithms for generating songs and other art materials
Douglas Eck
Principal Scientist
-human computer interaction and visualization
-Machine intelligence
-Machine Perception
-NLP
Samy Bengio
Research Scientist Statistical Machine Learning
Thang luong ✅
Research Scientist
NLP
Dialog System/Reading Comprehensive
Curtis Hawthrone
Senior Software researcher on Magenta
Adam Robert
Senior Software Engineer/Megenta team
David Ha
Research Scientist
Erich Elsen
Research Scientist
Tensorflow Development and Reinforcement learning research on Music and Art
Pablo Samuel Castro
Senior Research Software Engineer
Reinforcement Learning and ML applied to music and creativity
Jesse Engel
Research Scientist
Creative Applications of DL/Magenta
Schools of thought
Contemporary
Scientific Method
Inductive
Popper (il pue)
People
William Wundt
basic elements of thought
-Sensations:basic elements of perception
-Feelings :basic elements of emotion
Jacques Lacan
Ferdinand de Saussure
Claude Levi-Strauss
Associationism (1880-1920)
People
What ?
Methods
Limits
Analytic Introspection
“Observation of one’s own thought processes”
Required training
High confirmation bias
Unreliable and not objective.
Edward Lee Thorndike
What ?
Methods
Limits
Hermann Ebbinghaus
Behaviourism (1920-1960)
What ?
Methods
Limits
People
Burrhus Skinner
Ivan Pavlov
John Watson
Edward Tolman
Karl Lashley
Constructivism (1923-?)
What ?
Methods
Limits
People
Jean Piaget
Gestalt (1920-1950)
What ?
Methods
Limits
People
Kurt Koffka
Wolfgang Köhler
Max Wertheimer
Kurt Lewin
Cognitivism (1950-?)
What ?
Methods
Limits
People
Noam Chomsky
Georges Miller
Jerome Bruner
Jerry Fodor
Herbert Simon
Allan Newell
Jean Piaget
Claude Shannon
Warren Weaver
Marvin Minsky
John McCarthy
Connexionism (1970-?)
What ?
Methods
Limits
People
Frank Rosenblatt (American psychologist)
Warren McCulloch
Walter Pitts
Donald Hebb
David Rumelhart
David Parker
Embodied Cognition (1990-?)
What ?
Methods
Limits
People
Francisco Varela
Maturana
Evan Thomson
Eleanor Rosch
children learn language through operant conditioning
Children imitate speech they hear
Correct speech is rewarded
language must be determined by inborn biological programming
Children say things that:
They have never heard and can not be imitating
That are incorrect and have not been rewarded for
Rat maze experiment
Evolutionnary psychology
Social Cognition
Types of Learning
Operant Conditioning (Skinner)
Punishment
Negative Reinforcement
Positive Reinforcement
Reinforcement
Positive Reinforcement
Negative Reinforcement
Classical Conditioning (Pavlov)
CS
UR
CR
US
Cognitive Psychology
Developmental & Learning Psychology
Psychopathology
Psychanalisis
Sociolinguistics
Ethnolinguistics
Cooing stage
Developmental linguistics
Intention seeking
Pattern Finding
Views/Approaches
Early Grammarians
Structuralism
Generativism
Functionalism
Cognitive linguistics
Semantics
Generative
Semio
Semiotics
Semiology
Justine Cassell
Translation / NLP / Computational Linguistics
Clinical linguistics
Evolutionary linguistics
Pāṇini Sanskrit morphology
cuneiform clay tablets
Philology
study of language in oral and written historical sources; it is the intersection of textual criticism, literary criticism, history, and linguistics.
Grece and the Stoics
Sibāwayhi arabic linguistics
Irish Sanas Cormaic 'Cormac's Glossary' encyclopedic dictionary
'De vulgari eloquentia' Dante
Ferdinand de Saussure
diachronic
synchronic
syntagme
paradygme
The Prague school
Roman Jakobson
6 language functions
Leonard Bloomfield
Louis Trolle Hjelmslev
Noam Chomsky
George Lakoff
Linguistic Wars
Linguistic turn
continental post structuralism VS logic and analytic philosophy of language
Augmented Reality
Language aquisition
Roland Barthes
Charles Sanders Peirce
Umberto Eco
signifiant / signifié
Pragmatisme
abduction
against cartheianism
triad
representamen
interpretant
object
novels
Ethnology
Ethnography
ML Optimizers
gradient descent
SGD (calculated in every sample of the ds per epoch)
MBGD (same than SGD but with mini batchs)
NAG (reduce error by using futur steps)
Momentum (throwing ball downhill, go faster if in right direction)
Adaptive learning rate
Adagrad (adapts learning rate to the parameters based on previous gradients, but has learning rate shrinking pb)
RMSProp (decaying average of all past square gradients)
Adam (RMSProp + bias correction + momentum)
Adadelta (decaying average of all past square gradients)
Nadam (Adam + NAG)
BGD (calculated on entire ds)
Natural Sciences
Design
Education and training
psychology
anthropology
physiology
industrial design
typography
architechture
CAD
lazer cutting
additive manufacturing
material engineering
electrical engineering
mechanical engineering
WIMP Windows Icon Menu Pointing
Multimodal
gestural channel
semiotic
epistemic
Fitz Law
ergotic
proprioception
touch
kinestesia
Modes
other types of interactions
"beating Fitz Law"
Space scale diagrams
bubble cursor
zoomable UI
multiscale pointing
Goal passing
Steering Law
Conceptual Models
Affordances / Signifiers
(JJ Gibson/ Don Norman)
Metaphors
3 rules (Don Norman)
3 dimentions of an interface
Reuse (interaction/visualisation)
Reification (objects)
Polymorphysm (commands)
visibility
mapping
feedback
Google Deepmind
Memory
Attention
Conciousness
Arousal ("vigilance")
Decision Making
Natural Language
Learning
Motor coordination
Perception
Planning
Problem Solving
Thoughts
Categories
LTM Long Term Memory (t: days, months,years)
STM Short Term Memory (t:1 min) / 7+-2 (G. Miller)
Declarative (explicit / conscious)
Non-Declarative (implicit / unconscious)
Semantic (concepts)
Episodic (events)
Procedural (skillz, actions)
Priming (identification of objects and words)
Emotional
classical & operant conditioning
Abstract (central executive)
Phonological
Visuo spacial
Tests
Pathologies
Somatically / Sensory (t:1 sec)
IQ
STM: "empan" (fr) verbal / visuospacial direct memory span
Working Memory: "empan" (fr) verbal / visuospacial indirect memory span
Anterograd Memory: verbal / visuospacial recall
Retrograd Memory
Semantic: Supermarket fluency (Quillian & Collins, 1969)
Autobiographic
Semantic: personal identity info recall
Episodic: personal habits info recall
TEMPau
Implicit
Procedurale: Hanoi tower / London tower
perceptual
conceptual
Amnesias
Organic
Psychogene (fonctional)
Permanent
Transitory
Evolutive
Dementia
4A
Amnesia
Aphasia (language)
Apraxia (movement)
Agnosia (face recognition)
Cortical (Alzheimer / LATE, TDP-43)
Sub-cortical (Parkinson, Hutchinson)
thalamic (AVC)
vascular (Lewy bodies)
semantic
Alteration LTM/STM
Stable
Focal (prosopagnosia)
Global
Bi-temporal
Diencephal
Frontal
H.M. case
Warrington & Duchene case
Clive Wearing case
anoxia
ischemical accident
Korsakoff
ischemical accident
3 ventricul accident
cranial trauma
anevrism broke
Symptomatic
Idiopathic
Dissociative amnesia (after a traumatic experience)
Dissociative fugue state
focal retrograd amnesia
Models
Diagnostic and Statistical Manual of Mental Disorders (DSM5)
Personality Psychology
numpy
tensorflow
panda
matplotlib
keras
pytorch
gensim
nltk
MNIST
click to edit
To remember: One field is strong but what the other fields bring to it makes it stronger / you can do "ctrl+F" to find something
Models
Functions
Divided attention (Kahneman)
Focused attention
Inhibition
Flexibility
Inductions
Deductions
Planification
Supervisory attentional system (SAS) by Norman et Shallice (1980)
Miyake (2000)
Diamond (2013)
Luria (1966)
Tests
Inhibition
Go-NoGo (TEA)
Hayling (Burgess & Shallice, 1996)
N-Back test
Stroop
Flexibility
Trail Making Test
Graphical fluency (Ruff et al., 1987)
unusual objects (Eslinger & Grattan, 1993)
graphical series
gestual series
Categorisation (inductions)
Wisconsin Card Sorting Test (Nelson, 1976; Heaton, 1981)
California Sorting Test (Delis et al., 1992)
Deductions
Brixton Test (Burgess & Shallice, 1996)
Planification
London Tower
Ecological tests (with daily life)
Behavioural Assessment of the Dysexecutive Syndrome (BADS) (Wilson et al, 1996)
Party Task (Chalmers et Lawrence, 1993)
Travel Task (Miotto et Morris, 1998)
6 elements task (Shallice et Burgess, 1991)
Iowa Scale
DEX Survey (BADS) (Wilson, Alderman, Burgess, Emslie & Evans, 1996)
Piaget
Bayesian Learning (Tenenbaum, Salakhutdinov)
Flow (Chiksenmihay, Nakamura)
Lacan
Zizek
Freud
Hans Eysenck 3 types
extraversion-introversion
neuroticism
psychoticism
Big 5 personality traits (FFM) ( Lewis Goldberg) (OCEAN)
Openness to experience
Conscientiousness
Extraversion
Agreeableness
Neuroticism
Theories
Inclusing Fitness (William D. Hamilton)
Theory of Natural selection (Charles Darwin)
Criticism
Nativism
Jerry Fodor
Noam Chomsky
Stephen Pinker
Criticism
nature VS nuture
The four Ds
Deviance
Distress
Dysfunction
Danger
Major depressive disorder
Bipolar disorders
Dysthymia
Schizophrenia
Borderline personality disorder
Bulimia nervosa
Phobias
Pyromania
Richard Dawkins
Speech
McGurk effect
Machine Learning - Approaches (presented another simpler way - 2019)
Classical Learning
Neural Networks & Deep Learning
Reinforcement
Ensemble Methods
Supervised
Unsupervised
Regression
Classification
Clustering
Pattern Search
Dimention Reduction (generalisation)
Linear
Polynomial
Ridge / Lasso
kNN
Naive Bayes
SVM
Decision trees
Logistic Regression
Fuzzy C-Means
Mean Shift
k Means
DBSCAN
Agglomerative
Euclat
Apriori
FP-Growth
t-SNE
PCA
LSA
SVD
LDA
Genetic Algorithms
A3C
SARSA
Q-Learning
Deep Q-Network (DQN)
Stacking
Bagging
Boosting
Random Forest
Adaboost
Catboost
LightGBM
XGBoost
Perceptrons (MLP)
Autoencoders
Generative Adversial Networks (GAN)
Convolutional Neural Networks
DCNN
Recurent Neural Networks (RNN)
seq2seq
LSM
LSTM
GRU
Limbic System
Diencephalic structures
Cortical areas
Subcortical area
Hippocampus (memory consolidation)
parahippocampal gyrus (encoding and retrieval)
Limbic lobe
Piriform cortex (olfactory track)
Entorhinal cortex (time perception, memory)
Fornix (recall, recognition)
Septal area / nuclei (theta waves: meditation, relaxation, focus, mental imagery)
Amygdala (memory, decisions, emotions)
Nucleus accumbens (motivation, reinforcement)
Shell (reward, positive reinforcement)
Core (slow-wave sleep)
basolateral complex
central nucleus
cortical nucleus
Hypothalamus (many functions, hormones, emotions, homeostasia, sleep, circadian rhythms)
Mammillary bodies (episodic memory)
Anterior nuclei of thalamus (learning, episodic memory
Lateral nuclei
Medial nuclei
Anterior nuclei
geniculate nuclei
Pulvinar
other structures
Semantic network
others
Graph Theory 🌳
↑ Maths / Linguistics ↓
Graph Theory
semantic parsing, etc
Richard H. Richens, CLRU
WordNet
Clique
Cycle
Neighbour
type of graphs
direct
Montague grammar
Kripke semantics
Formal Logic
intertranslatability (Jan Landsbergen)
It must be defined clearly what the correct sentences of the source and target languages are.
Prototype theory
Eleanor Rosch
there is fixed or static meaning of the words (Derrida)
we learn concepts not an objective truth but from a subjective construct experience
language arises out of the "grounding of our conceptual systems in shared embodiment and bodily experience" (Lakoff, Johnson "Philosophy in the Flesh: The embodied mind and its challenge to Western thought", 1999)
Embodied Cognition
a brain inside a body inside an environement
we experience the world by living in it
Linguistics
autopoiesis
Sapir–Whorf hypothesis
Semantic memory
Collins & Quillian (1969) "Retrieval time from semantic memory"
Gödel's incompleteness theorems 😈
Cannon–Bard
James–Lange
Atkinson & Shiffrin information processing and memory model (1968)
Visual system
Visual paths
magnocellular / pavocellular pathway
retino cortical pathway
retino tectal pathway / colliculus superior (movement)
dorsal / ventral pathway
pulvinar
Retina cells
ganglionnaire cells
Parasol / M / W / gamma / 10% / contrasts
Midget / P / X / beta / 80% / details, color (in fovea)
Bistratified / K / Y / alpha / 10% / movement (in periphery)
melanopsin ganglion cells / pupillary reflex, circadian rythms
lateral inibition
amacrine cells
bipolar neuron
photoreceptors
Rod cells (luminosity)
Cone cells (short wave, middle wave, long wave) / colors
depolarized ON / less glutamate = less inhibited
hyperpolarized OFF / less glutamate = less activated
retina
chiasmal optic nerve
geniculo striate pathway / occipital cortex (striate) / forms, colors, patterns, recognition
Eye
Gyrus
Fissure
Triune brain model (MacLean, 1960) Reptilian / Paleo / Neomammalian
Papez circuit
Subcortical Features
Basal ganglia
Striatum
Pallidum
Substantia nigra
caudate nucleus
putamen
globus pallidus (GPi, GPe)
Philosophy of Language
Analytic
Continental
Theories
Philosophers
Concepts
Theories
Philosophers
Logical positivism
Neurophilosophy / logical behaviorism
Nick Bostrom
Noam Chomsky
David Chalmers
Daniel Dennett
Jerry Fodor
Karl Popper
John Searle
Bertrand Russell
Ludwig Wittgenstein
Kurt Gödel
Thomas Kuhn
Willard Quine
Saul Kripke
Theodor W. Adorno
Louis Althusser
Hannah Arendt
Gaston Bachelard
Alain Badiou
Roland Barthes
Jean Baudrillard
Simone de Beauvoir
Henri Bergson
Albert Camus
Emil Cioran
Guy Debord
Gilles Deleuze
Jacques Derrida
Umberto Eco
Michel Foucault
Félix Guattari
Jürgen Habermas
Friedrich Hegel
Martin Heidegger
Edmund Husserl
Søren Kierkegaard
Julia Kristeva
Jacques Lacan
Emmanuel Levinas
Jean-François Lyotard
Maurice Merleau-Ponty
Karl Marx
Friedrich Nietzsche
Jean-Paul Sartre
Arthur Schopenhauer
Michel Serres
Gilbert Simondon
Peter Sloterdijk
Slavoj Žižek
Absurdism
Deconstruction
Existentialism
Frankfurt School
German idealism
Hegelianism
Hermeneutics
Phenomenology
Postmodernism
Post-structuralism
Social constructivism / Lev Vygotsky
Structuralism
Neo-Kantianism
Marxism
Concepts
Existence precedes essence
Ideology
Master–slave dialectic
Master–slave morality
Oedipus complex
Ressentiment
Will to power
Class struggle
Dasein
Death of God
Analysis
Supervenience
Descriptivist theory of names
Emotivism
Functionalism
Quietism
Computational Neurosciences
Neurology
Medicine
Neurophysiology
Neurochemestry
Web programming (not related to cogsci but you never know)
Conjunction Fallacy
Critique
too ethnocentred
Linguistic Anthropology
too much "western view"
Field
Approaches
Structuralism
Interactionism
Chicago School
Claude Levi Strauss
Philippe Descola
Sociocultural
Biological
Archaeological
Linguistic
Psychosocio
Cliodynamics
Dynamical Systems 🌪
mathematical modeling
History 🏛 🏺 🕰
Economics 📈 💰 💱
Peter Turchin
Ibn Khaldun
The Muqaddimah
Fernand Braudel
Civilisation Matérielle, Économie et Capitalisme
La Méditerranée et le Monde Méditerranéen à l'Epoque de Philippe II
"Longue durée" history
Carl von Clausewitz
Vom Kriege
Quantitative Analysis of Movement: Measuring and Modeling Population Redistribution in Animals and Plants,1998
Historical Dynamics: Why States Rise and Fall, 2003
War and Peace and War: The Rise and Fall of Empires, 2006
Ultrasociety: How 10,000 Years of War Made Humans the Greatest Cooperators on Earth, 2016
articles
Social constructionism
Bruno Latour
"non-modernité" (Nous n'avons jamais été modernes : Essai d'anthropologie symétrique)
Actor-Network theory
study scientific community from an anthropologic point of view
ZPD "zone of proximal development" ( Lev Vygotsky)
"parlez moi de votre relation avec votre mère"
"la femme n'existe pas"
"il n'y a pas de rapport sexuel"
"pure ideology"
"and so on" snurff
Modern
Early modern
Kantianism
Metaphysics
Ontology
Aesthetics
Ethics
Epistemology
Logic
Gottlob Frege
Ancient
Medieval
Phenomenon is "an observable fact or event"
Différance
Chinese
Greco-Roman
Indian
Persian
European
East Asian
Indian
Islamic
Jewish
Noumenon is a posited object or event that exists independently of human sense and/or perception.
Late modern
René Descartes
Thomas Hobbes
Blaise Pascal
Baruch Spinoza
Wilhelm Leibniz
Isaac Newton
John Locke
George Berkeley
David Hume
Niccolò Machiavelli
Martin Luther
John Calvin
Michel de Montaigne
Francis Bacon
Immanuel Kant
Friedrich Hegel
Montesquieu
Adam Smith
Jean-Jacques Rousseau
German idealism
Gottlieb Fichte
Joseph Schelling
Jena Romanticism
Arthur Schopenhauer
Friedrich Nietzsche
Charles Darwin
Auguste Comte
John Stuart Mill
Karl Marx
George Boole
Gottlob Frege
Henry Sidgwick
Charles Sanders Peirce
William James
Cartesianism
Things-in-themselves would be objects as they are, independent of observation. The concept led to much controversy among philosophers.
Hegelianism
Marxism
Zipf’s Law
Facebook FAIR
Microsoft
Open AI
Baidu
Nvidia
Intel Nervana
IBM
Apple
Amazon
Uber
Salesforces Metamind (?)
Linguistic relativity
Deconstruction
Strong
Linguistic determinism
Weak
language determines though and decisions
language influence though and decisions
Sapir–Whorf hypothesis
Edward Sapir and Benjamin Lee Whorf never co-authored any works. Sapir made an observation that his student Whorf pushed further to make a theory
Linguistic influence
Pros:
Cons:
Lexical differences
Structural differences
The world is experienced differently by speakers of different languages. Language is causally linked to these cognitive differences (Lenneberg, Brown,1954)
George Orwell's 1984 Newspeak
Criticism of several examples
Humans think not in individual languages, but in a shared language of thought, in order to translate this "Mentalese" (universal language of thought) into a string of words for the sake of communication
(Steven Pinker influenced by Chomsky)
Eskimo snow terms
color terminology
Pirahã language
Hopi concept of time (studied by Whorf )
la tribu qui situe les trucs en fonction des points cardinaux
trendy in the 70s
Study on calling schizophrenia "schizophrenia"
Results: people are more up to have a meeting with a 'mentally blablabla person' than w a 'shizophrenic' BUT also these people who made this choice had clichés in mind about what is schizophrenia.
CCL: language will change your behaviour but this behaviour is initally activated by your thoughts
(Penn, Drummont, 2001)
to rewrite because it's a mess
KEY IDEAS (of Sapir)
1) laguage gives acess to a world with less restrictions than the real world
2) the real world cannot be experienced directly, language influence our experience and we cannot abstract ourself from it
3) Hypothesis: if our language influence our world perception, maybe different languages influence it differently
(Sapir, Language, 1933)
KEY IDEAS (of Whorf)
He observe the Hopi language and conclude than
Indo-europeans see a 'tridimentional static and infinite space and a unidimentional cinetic time always moving
Hopi have a distinction between objective (senses) and subjective (futur, imagination, emotions) and that can be simplified as "experienced reality" vs "non experienced reality" and no notion of time
People who interpreted their work (of Sapir and Whorf), drew from these observations that some populations are "more evolved" than others
TO KNOW
- Future tense in indo european languages is 'recent'
- There are a lot of tribes that use a cyclic time representation bc it correlates with their activities close to nature
Abductive
Philosophy of Mathematics
Metatheories
Structuralism
Deductive
Hypothetico-deductive model
Inductionism
Evolutionism
Pragmatism
"Consider the practical effects of the objects of your conception. Then, your conception of those effects is the whole of your conception of the object."
Peirce, C. S. (1878)
Charles Sanders Peirce
William James
John Dewey
Movements
liberalism
Positivism
Reductionism
Determinism
Rationalism
Empiricism
A priori and a posteriori
Causality
Empirical evidence
Falsifiability
"Objectivity"
Bayes !
Structuralism
No free lunch theorem
Bayesian probability
Ethics in mathematics
Formalism
Hume's principle
Ludwig Wittgenstein's philosophy of mathematics
Reality
Logic
Infinity
abstract structuralism
ante rem ("before the thing")
(réalisme en linguistique ?)
eliminative structuralism
post rem ("after the thing")
(nominalisme en linguistique ?)
modal structuralism
in re ("in the thing")
(conceptualisme en linguistique ?)
Logicism
Platonism
Structures are held to have a real but abstract and immaterial existence
Aristotelian realism
Structures are held to exist inasmuch as some concrete system exemplifies them
Nominalism
Deontological approach (~else/if)
Hume
Deductive logic
if P--> Q
P, therefore Q
Nelson Goodman Puzzle of Grue/Bleen observed/non observed emeralds
Hempel: Paradox of confirmation (paradox of Ravens)