Please enable JavaScript.
Coggle requires JavaScript to display documents.
game mechanics (player (movement (left, right, foward, backwards),…
game mechanics
player
movement
left
right
foward
backwards
interaction
chest
door
books
npc's
attacks (turn based fighting system)
shoot (limited bullets)
hit
special (might be able to change this in game)
buildings
houses you can search
some will have aliens in them
some will have friendly npc's in them that will talk to you
traders will have different shops
npc's
friendly
trader
sell to them
buy things
sells healing items
sells weapons
sells armour
random people
talk to them for help
some might tell the aliens where you are
enemy (names are going to be changed)
medium aliens (harder than easy aliens)
normal aliens (easy to kill)
hard alien (quite hard to kill)
boss fights
scouts (if they see you they will alert others)