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games (Visual Prouction (user interface (inventory, hud), game menu (start…
games
Visual Prouction
characters and npcs
level Design/Games environments
logo
user interface
inventory
hud
game menu
start menu
death menu
Interactivity
peripherals
controllers
game pads
vr
keyboard and mouse
motion tracking
in game
game world
npc
Sound
music
sound effects
weapons
death
footsteps
door opening and closing
wind
gun shooting
gun reloading
theme
sound track
background music
diegetic sounds
non diegetic