Video Games

Society (Jack)

Health (Max)

Employment and finance (Joe N)

Kids can spend their parents' money on games without permission

Scammers can set up automatic scam bots or manually take advantage of vulnerable people (mostly kids) to take their in-game items which are worth real money (Joe)

Spending too much money on video games (MAX)

Requirement of high spec machines in order to run a game, could cause people to upgrade their hardware or buy a new machine

Jobs available in the video game industry (Brian)

Some games can be very expensive; some people will pay for them but others may not afford it and won't be able to play

RSI can be developed (MAX)

If you play to much and don't go outside you can get obese

Can develop unhealthy addictions

Can create eye problems if played to much

psychologically (Brian)

positive

negative

may help ease anxiety and depression (Brian)

can improve players' moods, promote relaxation and ward off anxiety, the study said. "If playing video games simply makes people happier, this seems to be a fundamental emotional benefit to consider

improve basic visual processes

can become addictive

can make people more violent (MAX)

Potentially problematic video gaming was found to be associated with positive affect and social relationships while playing but also with psychological symptoms, maladaptive coping strategies, negative affectivity, low self-esteem, a preference for solitude, and poor school performance.

Can cause increased anger

(Brian) Blue light from screens can mess with sleep cycle

both

Excessive video gaming is found to be associated with positive emotions and social relationships while playing. However, problematic and excessive video gaming is also associated with maladaptive coping strategies, negative emotions and attitudes, low self-esteem, loneliness, and poor academic performance.

(Joe)

(Joe)

can cause addiction

can allow people to play together which can also allow new friends to be made (Brian)

can also cause loss of social interaction for example with family

can improve teamwork skills and also communication skills which can be used later in life

Can cause different communities to play games together

Money spending (out of control) (Jack)

Poor fitness (Jack)

(Joe)

anger (jack)