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Project 1 - Environment Ideas (Mechanic (Lights// Guide the player through…
Project 1 - Environment Ideas
Tunnel Game - User plays as a small character and they have to complete each level by jumping over obstacles, unsafe tile floors that falls off when the player touches it, the tunnel is rotating etc. This game idea came from the game Space Run.
Scroller Platform - User plays as a default character and jumps to provided platforms within certain amount of time. The platform will move up automatically whilst the user jumps higher and higher. Goal is for player to beat their on score. The catch of the game will be that some of the platforms will not be constructed properly. Inspirations comes from Doodle Jump and Getting Over It with Bennett Foddy
Escape Game - each level would contain a pin point of a mechanic and it would constantly be shooting something out and there would be a button near/next to the mechanic to switch it off (to complete the level).
Escape Game - Level Maze
Player get throws in a maze and in this maze, there will be 4 keys to collect. Goal of the game would be to collect all of the 4 keys to unlock a door to another level.
Mechanic
Lights// Guide the player through the maze to the door//lights up green for the correct way to the door/red for the wrong way to the door/// Can also use different colour lights to also guide the players to the keys, so each keys would have certain colour and that path would represent that path
WASD - move
LMB - collect the keys
RMB - turn on/off the lamp
Sun Cycle Controlled
Mechanics
WASD - move
Spacebar - jump
Mechanics
WASD - move
Spacebar - jump
Mechanics
WASD - move
Left Shift - Sprint
Mouse - camera
Environmental Aspect
3D
Grass Type/Hedges
Dark Green/Near black
Environmental Aspect
3D Obstacles
In a room/building,, Level should be similar to Saw Movies
Maybe could be similar to Ninja Warrior