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Project Myrkvior, Core (Equipment (Can only have 3 equipped at 1 time,…
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Core
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Blight
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When removing, roll 1d for every blight point. If you roll blight, that point is permanent.
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Wounds
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Wounds come in 3 forms: Minor, Moderate, Major, Each corresponds to 1, 2, or 3 dmg respectively
You you gain a wound, write it in. you have -1d to checks relevant to your wounds
Dice
Symbols
2-3 Blank: Has no effect, but can be re-rolled by pushing your luck
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6 Strange: Works like sigil, triggers strange ability when you roll 3 at 1 time
1 Blight: Has no effect unless you push your luck, then gain 1 blight point for every symbol rolled
Support
When "supporting" another player, physically give them 1 of your dice
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Skills
unskilled: If you don't have required skill, use next relevant skill at 1/2 rating
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Character
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Traits
Principle: Your guiding belief, strong moral principle
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