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Representing 3D images (3D Content Creation Tools (Examples (Computer game…
Representing 3D images
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Coordinate Systems
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Camera
Camera is the origin (0,0)
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Left vs Right handed
Positive X, Y and Z point up and forwards in Left handed
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Positive X, Y and Z point right and up in Right handed
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Local
A set of X, Y and Z axes are associated with each node
Geometrical Primitives
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Points
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3D points are defined by X, Y and Z
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