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Token To War (Design (currencies (Silver, Gold, Iridium - For magical…
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You can be a Holy man, or Sadis.
You can be a Looter or a Naturalist
A Holy man can be a Looter or a Naturalist
A Sadist can be a Looter or a Naturalist
With the Unstable Crystals you can be a Holy man and a Sadist.
It has a random timer, more you play more powerful it gets, when broken the user returns to there previous state.
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Iridium and Obsidian shards are used in the
underground shops where the both army's shop and trade items
The map is randomly generated from the caves to the topside. It generates half and mirrors it to have a fair and fun gaming experience for all.
The random generation has traps like falling spikes and blocks like obsidian.
World Events
are events that the two armies can join forces and defeat a common enemy.
(With cool bonuses)
You have your own arsenal where you store your weapons, talismans, and money.
You can defend your own or attack others' arsenals.
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Bots
There will be bots, so there are always 10 vs 10 conflict.
The beginning.
You have to choose between to sides, and fight for your and your sides glory.
The game has currently five biomes and multiple tilesets per biome. So every conflict is random. Every biome has a different ruleset to follow.
Weapons and Magic
Every Weapon has magic, and you can get more of it with talismans, like double jump or dash through the ground.