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planet scale open world survival society building exploration game mod…
planet scale open world survival society building exploration game mod using Outerra engine
Most important things to a gamer
Lightweight quick loading screen
time spent on polished mechanics not flashy nonsense
solid net code, least disconnects
major engine changes
AddProceedural ponts of intrest
mines
Entrance area set
Segment one
Segment two
Segment 3
Segment 4
Segment 5
1 more item...
Boss room if hostile zone
Secret cubby
Segment branch, a secondary branch from the main
from the entry to the second segment , the contents of this room will be proceduraly generated from a large group of possible items
Add proceedural animals like in NMS
Proceduraly drop all roads from map data as old destroyed roads
improve variety of plants substantially using procedural placement
Each player starts with a machine learning AI that will learn and play for them weather on or offline
Lore Timeline
Year 2142
Movement mechanic breakdown
Character is on foot at all times
Realistic values based on dynamic fitness parameters
running / strenuous activity will make you sweat, and build up lactic acid in your muscles based on how fit they are, as you come out of the cryopod you are very weak and need to build up muscle
sweating much requires water, water need will be based on real world data,