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Basics and Principles of HCI (Types of design rules (Standards (very…
Basics and Principles of HCI
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Types of design rules
Standards
very detailed design rules
Design patterns
generic solution for a specific problem
Golden rules and heuristics
more concrete than principles
Style guides
provided for devices, OS and widget libraries
Principles
abstract design rules
generality
applied to many design situations or focused on specific application situation
authority
Must have or suggestion?
Ben Shneidermans 3 Principles
8 golden rules
error prevention/handling
easy reversal of actions
dialogs to yield closure
reduce STM load
informative feedback
make users feel to be in control
enable shortcuts
strive for consistency
prevent errors
design UI and device so Errors are avoided
recognise user diversity
there is no "average" user
identify stakeholders
find out goal of the user