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Nusantara Wars (Player (id, email, password, name, gold, login_timestamp,…
Nusantara Wars
Player
id
email
password
name
gold
login_timestamp
login_hours
login_loc
title
guild
Item
head
torso
weapon
legs
bracers
spells
DEFINE SPEL MOVE
DEFINE ULTI MOVE
persona
DEFINE ATK MOVE
DEFINE DEF MOVE
DEFINE STATS
STR
AGI
INT
name
lore
dyes
for coloring items
note
Mastery has 5 level
everybody start at lvl 1
grind with that item to upgrade
https://github.com/anchetaWern/RNPokeBattle
Ref : DoTA 2, TLII, Dauntless, ayodya cards, nusantara droid war webtoon, BCU
items has 3 Tiers
the higher, the rare
basic
epic
uniq
only cosmetics
range points for items 1-5
max point: 10 = 5 items + 5 mastery
add feature chat & voice
Droid
speed
AGI * total speed from bonus
affect speed_atk
affect speed_def
damage
PRIMARY * bonus
health
STR * total health from bonus
affect health_rgn
affect health_total
rank
average mastery level
A B C D E
mana
INT * total mana from bonus
affect mana_rgn
affect mana_total
Hero Moves
Attack
( 0.50 - 1.00 ) * base damage
turn speed based on AGI
Defense
health/mana regen active
Spells
Spell I
Spell II
Spell III / Ulti
QTE
if same
critical hit: (1.1 - 1.5) damage to idle hero
normal damage to def hero
if contrary
evasion: ( 0 ) damage to def/idle hero
else
normal damage to idle hero
( 0.25 - 0.50 ) damage to def hero
time slower on high AGI
time1 = time1 / time2
( idle )
preparing for attack or spells on next turn
Mastery
weapons
magic
melee
ranged
armors
light
medium
heavy
personas
STR
AGI
INT
spells
enemy target
self target
area target
Gameplay
Pre-Battle
Player Login
Insert nickname
Take quiz to get first persona
Go into home
Practice
Campaign
Single
Multi
PVP Arena
Single
Team
Items
Settings
Guild
Shop
Battle
Create Server
Player move turn based with real time
whatever move registered before player turn will be executed
health 0 = loss
Preparing Player(s)
Preparing Environment
After-Battle
win
add point to weapon
add point to persona
add point to mastery
minus 4 point to random armor
add point to global rank
lost
add 4 point to random armor
add points to mastery
minus points to weapon
minus point to global rank