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GAMIFIKASI (Komponen (Feedback, Narasi, Points, Level, Progess, Lencana),…
GAMIFIKASI
Definisi
:star: Penggunaan elemen-elemen game dan teknik design game dalam konteks non-game
Tidak sama dengan Game-based learning!
Goals
Adoption
Interested
Problem Solving
Profit
Motivation
Teknik
Achievement Level
Leader Board
Virtual Currency
Awarding
Points
Concept
Fun
User Friendly
All in one
Komponen
Feedback
Narasi
Points
Level
Progess
Lencana
Contoh
M&M
Tokopedia
LINE
Siemens
GOJEK
Teknologi
Aplikasi
IOT
AI
Bits to Atom
Implementasi
Marketing
Education
Training
Keuntungan
Harga
Hubungan
Skala
Waktu
Jarak
Nilai
Informative Value
Empathetic Value
Persuasive Value
Ideological Value
Economic Value