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3d viewer initial version (serialization_manager (mesh (stl, ply, obj),…
3d viewer initial version
document_resolver(ros)
creates a node and query the document. need a way to use the current app node
document
ros msg
c++ structure
document_collection
idocument concept
scene_graph
from godot
scene_mgr
listen
kinematic streams to update internal scene
publish
scene_update
specific scene node frame(oriented point)
c++ app_base
realtime fk service??
ros services
load_scene
json scene reader || converter
register_ui_to_scene_update
godot_scene_plugin
UI
Load/Save Project/Scene
Import Aos Scene
RegisterToSceneUpdate
fake_robot
c++ app_base
make the robot deployable
c++ base_app library
node instanciation
Windows services management - console
WO Database Ros interface
Use cases
View Scene
Move Robot Arm
Shoot paint
Godot project that will include a script to spray paint
serialization_manager
ByteArraySerializer
XMLSerializer
Generic serializer??
document_collection
mesh
stl
ply
obj
scene_serializer
document_scene_node