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Adversarial search (Strategy (:red_flag:In fully observable and…
Adversarial search
Strategy
:red_flag:In fully observable and deterministic environment (eg. map), agent knows effects of actions and can calculate next state.
:red_flag:BUT
If environment is partially observable or non-deterministic (stochastic), PERCEPTS useful - recall Wumpus World.
Multi-agent environments
For AI, convenient models are deterministic, turn-taking and two-player
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Game Theory
Definitions
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:red_flag:the study of mathematical models of conflict and cooperation between intelligent, rational decision-makers
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