Please enable JavaScript.
Coggle requires JavaScript to display documents.
Game Concept Design (Game world (Procedural generation (Algorithmically…
Game Concept Design
Game world
Should be very large, so that the player does not get bored
Procedural generation
Algorithmically generated buildings may allow for an infinite world, but they may easily become dull or repetitive
Using a fixed, designed world would allow for specific points of interest, but it takes much longer and can force the player into a small space
Using a combination, may allow a fixed city, beyond which simplex noise can be used to create hills and mountains to infinity.
Points of interest would teach the player how to navigate the world, as they create a map in their head
Having a set home to go to would let the player form a point that they trust, and might create an attachment to it - especially if they are able to modify it
Virtual Reality
High frame rate (90fps)
-
Requirement for some game stores, such as Oculus
Highly detailed world
Increases immersion, as it increases the realism
Player should be able to look around, walk around and explore all details of the world
Teen Life
Home
Increases relatability for players, so make it seems more interesting
-
Social
-
Allows players to try something in a realistic manner, but that they could not do in real life
Sports
Having a wide range of sports and games ensures that there are enjoyable aspects in the game for everyone
Simulation
-
To prevent the game from being too similar, and so dull, it may need to be in a very foreign environment, such as space
Allowing the player to explore stranger experiences, such as micro-gravity inside of VR would spike interest and enjoymnent in the player
Players and people
-
NPCs (non-player characters) would need to have relatively intelligent algorithms to ensure that they act like a person would
Having different species and kinds of people would increase the level of interest within the game, while also encouraging exploration
-
Bubbles
World
-
-
People live within large 'bubbles', with different bubbles to serve different purposes
-
-
-
-
-
-
-
-
-
Characters
Mostly human, but could have android parts
Would need relatively intelligent AIs to ensure that they follow the routine of the bubbles, while still looking realistic and reacting to the actions of the player
10,000 people
Could not all simultaneously run, would have to limit to 500 in the world, and only those in a radius are active
Story
After a war started out on Earth, NASA broke away from the US government and started sending people to a new planet
-
-
Life
Only the best were sent away, so you are in a very good school
-
-
Underwater
World
Barren, burnt above ground
-
-
-
-
Can leave the habitat to swim, or walk on the surface
-
Characters
There are around 5000 people per city, but the loaded AI count at any time should be capped at 500
-
-
-
-
-
Story
Over a few years the ozone layer was destroyed, rendering the above ground inhabitable
The buildup of plastic particles in the oceans have led them to be ideal locations for habitats, as the plastic absorbs the solar radiation
The solar radiation has created fast mutation on animals, leading to strange creatures existing underwater
Life
The adult generation wish to ensure that their children can some day go back to living above ground - without fear.
-
-
Friends can be made within school, so can enemies
Life can be made easier by getting on the teachers side, at the expense of working hard at school
Android
World
Normal, real world with stylised graphics
-
-
-
-
Story
You are part robot, part human, the android parts of you were implemented after a bad car crash
The android parts can be used to have incredibly great strength, fast computation and so on
The year is 2083, it is similar to today, but there are frequent news events of a damaged environment and technology has advanced a little
Characters
Family
Mother also has some android parts, as she was also in the car crash, works as a chemist in android research
Father does not have android parts, works as a developer
-
-
Life
-
Hobbies
-
-
Various futuristic sports should be playable, such as flying, 3D football