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Structs (PlayerList[x] (struct SetVals PlayerSettings (struct NumLengs…
Structs
PlayerList[x]
int PasswordProtected
char Pword[PMAX]
int visible
char Name[NMAX]
int Position
int PlayerRank
int LevelUnlocked {0-5}
struct HighScores PlayerScores
struct TypeScores GameLevel[6] {0-5}
struct ScoreType ModeScore[3] {0-2}
struct TimeScores Time
int FastestGame
int FastestProblem
struct CorrectScores Correct
int Lefetime
int BestGame
int LongestStreak
struct SetVals PlayerSettings
int Time
int NumProbs
int shrules [0,1]
struct NumLengs LenNum
int max
int min
struct NumLengs LenSec
int min
int max
int LevelPlaying {0-5}