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Solaria Game Mechanics (Other Features (Event System (War, Bandit Attacks,…
Solaria Game Mechanics
Core Mechanics
Character Controller
Third Person/First Person
Melee/Ranged/Mage
Interactable System
Harvesting
Pickpocket
Stealing
Abilities
Uses Mage System
Special Ability
Tracking System
Hunger/Thirst
Armour/Equipment
AI
Towns Folk
Wildlife type AI
Boss AI
Guard AI
Crafting
Requires Research
Basics
Advanced
Expert
Research
Can be done in field
Basic
Advanced
Expert
Quest System
Other Features
Pets
Companions
Procedurally Generated World
Day/Night System
Weather System
AI Reacting to Day/Night
Wildlife Nests/Lairs
Event System
War
Bandit Attacks
Murder Scenes
Other Crime
Tribal Attacks
World Building
Biomes
Vegetation
Towns
Cities
Bandit/Other Enemy Camps
Caves
Boss/Wildlife Spawns
Tribal Camps
Suggestions