Silversea: Quest

Core Rules

win/lose

Win: Players explore 3 LIGHT cards

Lose: All players have a broken heart

Exploring

Draw 3 cards from the quest deck face down

Each player takes a turn, they use an action or explore a facedown quest card

Character Deck

After using an action card, flip it face down.

If combat starts, you draw 3 ability cards minus the # of facedown action cards

At the start of a new round, flip all your action cards faceup

Combat

Each character has a unique deck

At combat start, players draw 3 ability cards minus the # of facedown action cards

Each turn a player plays a combat card, then flips over a monster ability card.

Monster combat Cards

Quest Card Effects

Monster: Trigger combat, if defeated send to monster den. Has Heart amount, and threat: the amount of combat cards it gets

Rest: Recover lost hearts & regain all actions

Event: Unique effects per event

Mystwood

Stays after end of round

If all quest cards are mystwood, they are all discarded and a monster card is added to the quest deck.

Amount of Pieces

Character Deck

Action: 2

Combat: 5

Total: 7 (all characters: 35)

Quest Deck

Rest: 4

Event: 6

Monster: 5 (+5 in monster den)

Mystwood: 5

Total: 20 (Total w/extra monster 25)

Monster combat cards: 10

All Cards: 70

Heart Tokens

Monster: 5

Character: 3x5 (15)

Total: 25

if you cannot draw enough cards, shuffle discard into deck

If all quest cards have been explored, then discard them and start from the top

Combat starts with the player who explored the monster, then combat turns proceed clockwise

Turns proceed clockwise

Combat Triangle

Shield>Sword>Boot

Each combat card is a symbol. Each symbol beats or losing to another symbol. The winning-symbol plays out its effect, the other has no effect

Combat ends when the monster is out of hearts, or when players/monster run out of combat cards (they flee)

Broken heart: 5

Monsters get a # of hearts/combat cards according to the stats on their card. Combat cards are placed facedown in front of their card.

if two of the same symbol are played, both card's effects happen