Romero's Dawn of the Dead (continued) (What does the imaginative space…
Romero's Dawn of the Dead (continued)
What does the imaginative space of the zombie apocalypse allow?
seeing what would happen with no authority/no consequences/no policing/surveillance
questions of capability for the apocalypse (looting, stealing, etc)
a place for play and fun (Roger sliding and hollerin)
the racist and gendered conflicts of Philly and the gov't subsidized housing veruses the new sociality of the 4 in the mall
uses apocalypse to see women as heroes, help with survival when typically not chosen for that role
puts the future on the backburner? Where do we go from the apocalypse, and what futures are available?
opening mall montage
whimsical soundscape; diegetic muzak
cut between mannequin and zombie (similar movements of the head)
questions the idea of "display"
the uncanniness of lifelessness
pivots back to mall consumers, showing consumption as lifeless
zombies as bumbling obstacles; not threatening
asks us to see ourselves as mindless shoppers/consumers in the mall
Voodoo traidtion and "When there's no more room in hell, the dead will walk the earth"
capitalism is hell
larger histories of control and domination
Roger and Peter getting "supplies": TVs, radios, chocolate, a new coat. They're stealing?
highlights the shallowness of consumption
critique of culture that overvalues materialism and luxury
hare krishna zombie attack
use of close up to show fear; mirrors the claustrophic feeling/trapped
seemingly relies on tropes of where women go in horror/society
doesn't want to be viewed as weak, especially b/c sh'es pregnant
reproduction as obstacle, reproduction as inevitable?
"And I'm not going be Den Mother for you guys"
empathizing with the zombie in the mall? The zombie's baseball costume places him in a larger narrative
the gendered use of sympathy/empathy
The Zombie Body
they were human once, how do we navigate emotions and the zombie body?
questions of sympathy for those who were human; questions of which lives/death deserve sympathy
questions between which bodies deserve violence enacted upon them
when the bikers assault the zombie body, makes explicit the violence and assault. Taking what isn't theirs.
even in death we make the life undignified
zombie feasting montage: zombies get revenge
sad crescendo of music while viewing corpses from a long shot/high angle--fosters intimacy/sympathy? From afar, they are mistaken from human. The low angle shot from the trees makes this "hunter" vibe stronger
highlights the seriousness of the stakes, and also the implications of the survivors' actions
violence in order to secure safe domestic space
violence in order to secure ALL of the mall (manifesting that destiny?)
"We whipped 'em and we got it all!"
but what's the point of the money and ALL that stuff in the apocalypse? (critique of American consumerism as marker of happiness)
Ending: recursive, gesturing back to how they found the mall
revises Night's ending: a future for man of color and a woman
Montage of shopping
highlighting the ephemeral nature of stuff since montage plays with time
meta-film critique of novelty and "new things"
the montage lays bare the everyday-ness of shopping and consumerism; laying bare the excess and making it strange