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Horror defaults (Technical (Advanced enemy AI, Player tracking, Torch…
Horror defaults
Technical
Advanced enemy AI
Player tracking
Torch lighting
Time driven events
Pathfinding
Objectives
Melee combat system
Collect & Use
Aesthetic
Noise
Low-key lighting
High contrast
Fire
Blood
Multiple reflections
Audio
Low freq. ambience
Background sounds
Clock ticking
Water dripping
Fluorescent tube
Screams/Shreaks
Movement noise
Wet concrete
Door creaks
Breathing
Dynamic sound
Narrative
Mysterious
Slow
Progressive
Deep (voice)