SUSS PSY 355 CREATIVE PSYCH SU 2a From Individual to Group Creativity
Individual creativity – Dynamics of CPS
Creative problem-solving
What are the two
styles of CPS?
- The creative problem-solver who can switch flexibly between these two styles of creativity – (innovative style and adaptive style) – is said to possess a good blend of creativity.
What are the five stages of creative problem-solving (CPS)
What is the relationship between intrinsic motivation, extrinsic motivation and CPS?
What is the foundational versus tension view of knowledge in CPS?
Stage 3 - Choose appropriate solution
Stage 4
Implement chosen solution
Stage 2 - Generate alternative solutions
Stage 5 - Evaluate result/outcome
Stage 1 - Define the problem
Features of CPS
Switch between divergent
and convergent thinking
- Creative process requires divergent ideation to produce as many different ideas as possible, alternating with periods of convergent evaluation to identify the right idea to work on.
- Generally, the first two stages employes divergent thinking. The remaining three stages are convergent thinking.
Distinction between problem-finding and problem-solving
- Problem-finding occurs in the earlier phase of CPS when the issues associated with the problem are vague.
- At this stage, the goal of CPS is to develop a better understanding of the problem
- Problem-solving occurs in the later phase of CPS when the problematic issues have been grasped.
- At this stage, the goal of CPS is to work out an effective solution to the well-defined problem
Adaptors
- Adaptors create by “doing things better”, for example, improving the way something is done.
- The adaptor follows SOPs and comes up with practical and sensible idea
- Convergent thinking
Innovators
- Innovators create by “doing things differently”, for example, changing the way something is done.
- the innovator is visionary and dares to take risks but he is not systematic and lacks a sharp eye for details
- Divergent thinking
Intrinsic motivation
- In their study, Amabile and her colleagues found that intrinsic motivation was conducive to creativity.
Extrinsic Motivation
- Eisenberger (1992) contended that creativity can be increased via extrinsic rewards.
- He based this assertion on learned industriousness theory.
Tension view of knowledge and creativity
- Purports that a certain amount of knowledge is necessary for creative work, but too much of it becomes an impediment to creative problem-solving.
Foundational view of knowledge and creativity
- proposes that knowledge is positively related to creativity.
- That is, rather than breaking out of the old to produce the new, creative thinking builds on existing knowledge.
- The foundational view is less popular in comparison with the tension view, but the empirical evidence supporting it is much stronger.
Group creativity – Innovation via teamwork
- relationship between:
- the creative process,
- creative product and
- creative style
Earlier phase of CPS
- In the earlier phase of CPS (Stages 1 & 2), the problem is vague, and the emphasis is on problem-finding.
- Here, the creator should adopt an innovative style of creativity.
- This enables him to think in a divergent way, to analyse the problem from different angles, as well as to generate alternative solutions to solve the problem.
Later phase of CPS
- In the later phase of CPS (Stages 3 to 5), the problem is clear, and the emphasis is on problem-solving.
- Here, the creator should adopt an adaptive style of creativity.
- This enables him to think in a convergent way, to identify a suitable solution to the problem from competing ones, as well as to implement this solution effectively
Overjustification effect
- extrinsic motivation – i.e. rewards- had a detrimental effect on creativity because it narrows the attentional focus of the individual by fixing his attention on the extrinsic reward to be obtained rather than the actual execution of the task.
- This phenomenon, in which **intrinsic motivation is
undermined by extrinsic reward**, is known as the overjustification effect
Componential model of creativity
- According to Amabile's model, There are three essential components of creative performance in this model., namely:
- domain-relevant knowledge & skills,
- creativity-relevant knowledge & skills as well as
- intrinsic motivation.
- The interactions of which, lead to creative performance.
learned industriousness theory.
- when an individual was rewarded for doing a task, he learned which dimension of performance was crucial for obtaining the reward and is motivated to repeat that aspect.
two types of extrinsic motivators
- In light of this insightful proposition findings, Amabile (1993) re-examined her position and discovered that extrinsic motivations can be sub-categorised into two types
Synergetic extrinsic motivations
- Extrinsic motivators that are informational based and rewards are performance-contingent
- These operate in harmony with intrinsic motivators.
- For example, studying to get recognition from a team of experts from that field of study.
Non-synergetic motivations
- Extrinsic motivators that are controlling in nature and rewards are task-contingent
- These do not operate in harmony with intrinsic motivators.
- For example, studying to earn a high-paying job unrelated to the field of study.
Studies and critique on the tension view of knowledge
Puzzle solving study
- In a study involving solving puzzle, it was discovered that expert participants could easily be induced to perform inefficiently in this problem-solving task as a result of success with one specific solution.
- Apparently, past success had trapped the expert participants into a habitual mode of thought, and the knowledge which they had acquired from successfully dealing with the problem became an impediment to solving new problems.
- But novice participants did not display the same negative tendency
Simonton inverted-u Graph
- In his study, Simonton (1999b) found that the amount of formal education and accomplishments as a creator was characterised by an inverted U-shaped graph.
- That is, formal education first increases one’s probability of attaining creative success.
- But once an optimal point is reached, additional formal education may lower one’s odds of becoming an eminent creator
Empirical critique
Empirical critique
Critique on the Inverted-U shaped relationship between formal education and creative accomplishment.
- Weisberg argued that formal education need not be directly related to knowledge.
- For example, Darwin only had a bachelor’s degree, but by the time he returned from his voyage around the world, he (Darwin) had more first-hand knowledge about the development of species than anyone else in the world.
- Additionally, a lot of eminent creators were invariably self-taught and guided by creative mentors. So even if they received little formal education, they would have acquired a lot of domain-specific knowledge.
Critique on puzzle solving study
- Weisberg argued that this experimental finding lacked external validity. This is because creative problem-solving in the real world is more complicated than solving puzzles.
- In short, the experimental finding on problem-solving set, though robust, in no way refuted the foundational view of knowledge and creativity.
- On the contrary, to be a creative problem-solver of the first-rank, one must be deeply immersed in domain-specific knowledge.
Ten-year-rule of creativity
- a variety of researchers who examined the career trajectory of acknowledged masters in different domains of creative endeavour had found that a large amount of time was needed for the eminent creator to make a significant contribution to the domain; this is the so-called ten-year-rule of creativity.
- The creator would be using this time to acquire a strong foundation in domain-specific skills and knowledge, so as to be able to make a creative contribution in the mature years.
Workgroup diversity and creativity
- To analyse the impact of workgroup diversity on creative performance in the group, Milliken, Bartel and Kurtzberg (2003) developed a multi-stage model of group functioning.
Minority dissent and group creativity
Enhancing productivity in a brainstorming group
Multi-stage model of group functioning
Group diversity
- This model made a distinction between two types of group diversity:
- salient differences in detectable attributes
- e.g., race, ethnicity, language, gender and
- nonsalient differences in underlying attributes
- e.g., educational background, disciplinary orientation, cognitive style.
- salient differences in detectable attributes
Phases in group functioning
- This model also identifies two phases in group functioning:
- formative phase
- operations phase.
1. Formative phase
- In the formative phase when a workgroup comes together for the first time.
- social identity theory states that members assess their social environment by forming in-group/out-group distinction (i.e. categorising themselves and others according to a variety of salient attributes like race, gender and age).
- This can lead to ingroup bias and outgroup prejudice and result in emotional conflict in the group, as different factions argue and fight over a variety of issues and resources
2. Operations phase
- The initial patterns of thoughts and behaviours persist in subsequent group interactions (Kelly, 1988).
Salient/non-salient differences
- Milliken and colleagues suggested that both salient and non-salient differences can encourage group
creativity in the form of divergent thinking - i.e. cognitive diversity would increase task conflict and enhance divergent thinking within the group
Negative
- If members experience high emotional conflict and low group satisfaction during the formative phase because of a divisive “us-versus-them” mentality, a negative mood is likely to develop in the workgroup and carry over into its operations phase.
Positive
- When team members experience a high level of group identification and psychological safety in the formative phase, this translates into personal feelings of emotional engagement during the operations phase
Self-monitoring
- Such a workgroup can benefit from examining its inner dynamics to develop possible ideas as to why these negative feelings exist.
- This form of group self-monitoring can help individual members to re-evaluate their animosity towards one another as well as to remove the negative stereotypes or attributions that they have developed within the group.
Characteristics of successful work group diversity
- A diverse workgroup which enhances its affective and cognitive processes in the formative and operations phases is likely to display successful performance as a group.
- Such a successful workgroup displays three sets of characteristics.
Cohesiveness
- The ability of team members to gel and work together as a group in future is enhanced
Growth
- Individual members experience a heightened sense of well-being and professional growth through their involvement in the workgroup
Outputs
- the output of the workgroup meets or exceeds the standards which are expected
Majority influence
According to Nemeth and Nemeth-Brown (2003) majority influence can give rise to groupthink and tunnel vision
Group think
- This term refers to a strong desire by a closely-knit group to achieve consensus in decision-making in an extreme situation
Conformity
- The power of the majority vis-à-vis the individual member in the group is illustrated by Asch.
- It is found that individuals who are in the minority prefer to conform as opposed to taking a stance. This may be due to social acceptance and security.
Tunnel Vision
- In tunnel vision, individuals fail to see things from the perspective of the majority.
- This is the extreme opposite of Asch’s conformity hypothesis.
Welcoming minority
- Nemeth and Nemeth-Brown (2003) suggested that instead of utilising role-playing techniques like the devil’s advocate to achieve this goal, the organisation should focus on how to “welcome and not fear” the voices of dissent.
- This promote a diversity of views in the group
- In a brainstorming group, members are instructed to
- (1) generate as many ideas as possible and build on one another’s ideas
- (2) refrain from evaluating these ideas on the spot but instead defer judgment to a later stage of the creative process
Nominal groups
- Nominal groups produce more ideas and more original ideas than the same number of people who brainstorm in a group.
- it consists of people working separately and whose relevant ideas are pooled
illusion of group effectivity.
- The illusion that brainstorming group is effective when, empirically, it is ineffective and inefficient in producing ideas.
- There are two possible explanations for this phenomenon
Idea misconstruction
- According to one line of reasoning, it is hard for group members to differentiate between the ideas they have generated themselves and the ideas suggested by other group members.
- As a result, members would claim to have come up with ideas that were really generated by another member
False sense of content
- According to a second line of reasoning, individual members of a brainstorming group have the opportunity to compare their ability in generating ideas with that of fellow members in the group.
- Typically members find their performance to be quite similar which results in a high level of satisfaction with one’s performance
Three explanations to Loss of productivity in brainstorming groups
Production blocking
- an idea cannot always be verbalised the moment it occurs as a group member must await a chance to express the idea.
- This delay in the articulation of a novel idea may cause the individual to forget or suppress the idea
Evaluation apprehension (High-self monitoring individuals)
- The group member may be concerned with how others view his creative ideas.
- Due to this evaluation apprehension, he may fail to mention eccentric ideas.
Lack of accountability
- in group brainstorming, members cannot be held personally accountable as individual contribution of new ideas is hard to isolate.
- This may result in free-riding in the group.
7 Strategies to improve the performance of a brainstorming group
Removing production blocking.
- This can be achieved by using brainstorming procedures that do not require turn-taking among group members,
- such as brainwriting and electronic brainstorming
Appoint a facilitator
- To deal with over dominating/inactive individuals in a brainstorming group, a facilitator can be appointed to guide the brainstorming process so that the group can avoid these potential pitfalls
Set rules
- Additional rules of brainstorming can be implemented,
- e.g., avoid telling a long story or elaborating on an idea; restate the problem and motivate group members to think of more ideas;
Diversity
- cognitive stimulation can be enhanced in a brainstorming group if it consists of a diverse range of individuals with different backgrounds.
- When group members possess divergent life experiences, they can develop multiple perspectives on the problem and generate more unique ideas.
Scheduling break
- Scheduling breaks during a brainstorming session could provide a stimulus to take a different approach to the problem upon resumption of the activity.
- For example, the brainstormer might switch his ideation to a new domain or category from those previously considered and, in the process, overcome the cognitive fixation on a limited range of categories.
Two-part brainstorming
- brainstorming in a group prior to brainstorming alone can produce more ideas over the course of the two sessions than did brainstorming alone followed by brainstorming in a group.
Leadership styles
- adopt appropriate styles of leadership at different phases of brainstorming.
- In the first phase that involved the generation of ideas, transformational leadership is most effective in increasing ideational productivity.
- In the second phase that involved writing a group report on the ideas generated, transactional leadership is most effective in enhancing the quality of the report.
- Transactional leaders focus on performance, promote success with rewards and punishments, and maintain compliance with organisational norms. Bureaucratic. Convergent.
- Transformational leaders exhibit individualized consideration, intellectual stimulation, inspirational motivation, and idealized influence. Divergent.