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Volta (AUDIO PARAMETERS (EQ8 (Volume - alpha, Q = Saturation up and down,…
Volta
AUDIO PARAMETERS
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Limiter
2D circle around the object at max dB - always facing user - object changes color at point of compression
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Compression
Side chain compression
Level of compression = ratio of vibrance of side chained object to rest of soundscape and/or objects side chained
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Gate
2D circle at center of object (overlaid on top layer) - when audio falls below the Gate circle remains but object alpha drops to 0.0
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UI ELEMENTS
Universal rules
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If gesture not hardcoded, can be mapped to anything like a hot key
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Interactions
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OBJECT TO OBJECT
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Halos of effects (similar to Valence but share qualities e.g. wetness of overdrive as given to another object is proportional to the distance from it)
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Solar System - sound objects orbit a "sun" object. The length of one year can be quantized to the tempo
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