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Swirly (Research (Methods of stimulation / pleasure (Motion (Z axis,…
Swirly
Research
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Data collection
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Types of questions
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Existing companies
What are obvious limitations, materials, unknown unknowns
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Technical
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Will the process of it learning about their preferences be enjoyable? Almost like a game, surprising them by having low expectations and then quickly learning?
How much will we need to communicate that it will take X number of minutes / sessionsto be something you enjoy
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Physical vs Contextual
e.g. Not just how/where something touches but type of porn, external stimuli
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Technical
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Questions
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If there are specific consistencies between peoples sessions, should we set those as boundaries - so that people don't have to masturbate for 100 hours or something before getting an experience they like
Need to determine average number of minutes/sessions until it surpasses their ability to get themselves off
Initial/total set of behaviors? #
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Route to Market
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Personal pleasure
Indication of pleasure e.g. via app # #
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