Please enable JavaScript.
Coggle requires JavaScript to display documents.
How to Run a Good Workshop
link (Rule 2 (Bad cases (the exercises aren’t…
How to Run a Good Workshop
link
Rule 1
-
the center of attention should be on the students doing work,
-
Rule 2
The more students you have, the less of a workshop it is
Better workshop instructors make larger groups feel more interactive, but beyond 20 or 25 people the instructor is spread thin.
-
-
-
when the students are motivated and the exercises well designed, it can work well
Rule 3
-
ways
-
-
Debrief
lead a discussion of where people got stuck,
what parts were fun/hard/frustrating,
what things people learned,
-
Show people’s individual work, rather than your own, to the class to help explain your insights and observations, and as way to invite them to share theirs.
Repeat, with a more challenging thing.
lengths
-
-
-
A more challenging exercise might be 1:3:1 (10 minutes, 30 minutes, 10 minutes).
Break
Take breaks regularly
When people stand up and use their bodies for a minute or two their heart rate goes up, and they get energy back.
-
Rule 4
-
-
-
You should laugh, so they can laugh.
-
Rule 5
-
-
beta test your exercises, if not the entire workshop.
Do a dry run of half the workshop, for free, with the kind of people the workshop will be for.
Book
-
Many workshop exercises are horrifically lame, especially ice-breaker type games, but even those can inspire you to think of worthy ones.
Rule 6
-
Each exercise should be about acquiring a skill, or at least having an experience that helps acquire a skill.
List what you believe students will have learned, or experienced, by the time the workshop is over.
-
Rule 7
You never know when you, or a student, might need something big to write on to explain something.
-
-
Rule 8
-
there will be papers, drawings, diagrams, sketches, post-it notes and other made things all over the place.
-
Rule 9
-
When you do your beta test of exercises, make notes on all of the equipment you need to bring
e.g.
-
-
-
-
-
and what things students need to bring (of which you will have an extra set or two for forgetful students).
Build a checklist
all the things you need to bring,
-
Rule 10
-
-
Have the next logical exercise or project available on your website, or in whatever materials you give them.
-