Please enable JavaScript.
Coggle requires JavaScript to display documents.
English 3 semester (Computers (IBM and the computers (IBM 701 (Some went…
English 3 semester
Computers
IBM and the computers
IBM 701
Some went to atomic research, others went to aircraft companies and research facilities including the US Weather Bureau
-
-
-
-
-
The goal was that a computer was needed in helping to compute and keep track of the effort of policing Korea
IBM 704
-
Magnetic core memory (better, than magnetic drum stored memory)
-
-
-
-
-
Individual reading 1, Arendarenko
Main points
Shipwreck history
First shipwreck
Last shipwreck
Number of shipwrecks
Causes of shipwrecks
It found that 91.2% of ships were sunk by severe weather – mainly tropical storms and hurricanes – 4.3% ran on to reefs or had other navigational problems, and 1.4% were lost to naval engagements with British, Dutch or US ships. A mere 0.8% were sunk in pirate attacks
681 shipwrecks off Cuba, Panama, the Dominican Republic, Haiti, Bermuda, the Bahamas and the US Atlantic coast
July 1898, when the Spanish destroyer Plutón was hit by a US boat off Cuba
Christmas Day 1492, when Christopher Columbus’ flagship, the Santa María, sank off the coast of what is now Haiti
What ships were carrying
gold, silver, emeralds, spices, mercury and cochineal
“But it’s not just about products and trade. These ships were also carrying ideas. We were surprised to find a lot of boats loaded with religious objects – relics, decorations and even stones to build churches.”
-
-
Who does research
-
What are they doing
-
Aims
“One was to come up with a tool that can be used for identifying and protecting wreck sites – especially in areas where there’s a high concentration of sunken ships.
“The other was to recover a bit of history that’s been very much forgotten. The most famous ships have been investigated, but there’s a huge number about which we know absolutely nothing. We don’t know how they sank, or how deep.”
-
-
New words
THE FIRST PART
log
shipwreck
sink
treacherous (коварный)
timber
swelled (разрастаться)
- 1 more item...
THE SECOND PART
herald
twilight
scour (рыскать)
fellow (товарищ)
have put together a list
- 1 more item...
-
Individual reading 2, Arendarenko
New words
THE FIRST PART
-
THE SECOND PART
-
THE THIRD PART
desire (желание)
fruitful (плодотворный)
treat (относиться)
- 1 more item...
THE FOURTH PART
prompts (?)
anniversary (юбилей)
- 1 more item...
Main points
Last year a portrait of Edmond Belamy sold for $432,000 (£337,000).
The picture was created by an algorithm drawing on a data set of 15,000 portraits painted between the 14th and 20th Centuries
Questions
Can a computer, devoid of human emotion, ever be truly creative?
And as artificial intelligence evolves and eventually perhaps reaches or surpasses human level intelligence, what will this mean for human artists and the creative industries in general?
Algorithms have already created artworks, poems, and pieces of music, but are they merely mimicking rather than creating?
-
-
can your algorithm generate a world that has meaning to it, and that is particular to the player in terms of place or skill?
-
Games, particularly those which take place within virtual worlds, have been the perfect setting for AI to solve problems creatively.
algorithm yields quite boring results (argues New York-based professor of computer science, Julian Togelius)
Kate Compton's "10,000 bowls of oatmeal" problem
space exploration game No Man's Sky, which offered 18 quintillion algorithmically-generated planets to explore
-
Musician and University of Sussex lecturer Dr Alice Eldridge suggests that we should treat AI as "just another tool that we have designed, like the wheel, or the combustion engine".
-
Mick Grierson, at the UAL Creative Computing Institute in London, believes advances in AI will "lead to better art, new types of artists and new mediums".
In 2016, Nordic band Sigur Rós used his software to create a constantly evolving version of one of their singles
Innovative composer and producer Brian Eno, who has worked with Roxy Music, David Bowie and Coldplay amongst others, is also a big fan of using algorithms to create music that constantly changes.
Prof Grierson has also worked with Massive Attack on an AI reworking of their Mezzanine album, to mark its 20th anniversary.
-
visitors to an upcoming Barbican exhibition will be able to affect the resulting sound by their movements.
-
"The technology is never going to be good enough to generate better culture than people who use it to create their own."