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Configuration ((GeneralGameData (ShopData (List<ShopItemValue> (list…
Configuration
GeneralGameData
ShopData
List<ShopItemValue>
list de luu cac item trong shop(soul,Stamina,Skip)
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la ScriptableObject luu cac gia tri (Shop,Skin v.v) va co cac ham load se goi tu LoadDataHelper de truyen CSV vao
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List<InvestmentData>
InvestmenData
name,id,price,
packagetotalday1,
cac uu dai se nhan dc
EquipmentCollection
Equipment
List<EquipmentLink>(Icon,Spine)
getLinkIcon(Id)
getLinkSpine(Id)
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ring,armulet dung chung cho tat ca hero
wepon,armor dung rieng cho tung hero
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QuestData
QuestElement
Id,QuestType,
Required,
List<ItemRange
QuestType vd:KillMonster,UpgardeItem v.v
Required:So luong can dat duoc
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EventCoinMapData
chinh rate roi coin co phan biet cac mode cua tung map,phan biet
tung mode choi
DataLevel
DataLevelConfig(EnemyPVE,Pet)
cac chi so cua EnemyPVe,Pet
(can tim hieu them)
AccessoriesData
Dictionary<int,item<T>> v.v
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AccessoriesLoadDataHelper: sẽ kéo thả các file CSV r LoadData(gọi đến các hàm ReadDataItem của từng accessories trong AcessoriesData)
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Skill
(name,id,des
SkillTypeName
string spirteName
sprite icon
List<DataSkillLevel>
SkillType(none,active,
passive)
StatsType(kieu skill vd gay damage,hoi mau,phan dam v.v)
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TrickMode
cac truong hop dac biet them vao rate
ratedrop,maptrick,spin,statEnemy
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EditorBuilderLoadData(dung CustomEditor) de custom editor trong scriptableobject tao cac nut bam load CSV vao scriptableobject