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Game Design (Smart Goals (Attainable, Realistic, Measurable, Timeline,…
Game Design
Smart Goals
A
ttainable
R
ealistic
M
easurable
T
imeline
S
mart
Use kanban board
Make Jobs for a week
Estimate it
Write actual hours/days at the end
Create achievable time estimation
Fundamentals
Creation Game Premise
Ideas are small
Turn your idea into action-packed premise
Get feedback from right people
Identify core mechanics
Make Game Design Document
Central Source of Truth
How to win
Whats actually going to be
Managing Scope of project
Dont forget to assess your resources
Pitch: The one sentence that will get a player into your game
Camera & Art