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Apple Watch Wellness RPG Rungeons and Dragons (Refrences :book: (1.…
Apple Watch Wellness RPG
Rungeons and Dragons
User Problems
:silhouette:
The target auidence for this app is;
Ages 16 - 45
People in the middle to high economic class due to the high cost of the apple watch
People who own a apple watch so they can use the app
People who enjoy fitness and the outdoors
People who enjoy playing games
User A
Enjoys running in the morning
Wants to keep track of thier mornign runs
Want to be social and share about thier runs
Enjoys playing angry birds and other casual games on thier phone
Recently got an apple watch
User B
Has friends and co workers that go on runs regularly
Recently got into running and doing excersise
Is a gamer that likes RPGs
Is competitave
Has had an apple watch for a while
Impacts
Social
More people might get togeather for runs and socialise
The app will encurage people to go out for run and excersise making people more healthy
Econimical
Users might get addicted to the game and spend too much money on the microtranastions
The app would create a fews jobs
The app would give apple a little bit of money for the microtractions
Enviromental
More users means the more people going for runs and walking places instead of driving reducing the carbon emission by just a tiny bit
The more people going outside for runs means the moer possible littiring
Client Problem (Fuel IT)
:silhouettes:
Client requirements :check:
The product needs to be a wellness app that offers health related services to the target audience mainly sports and fitness activity tracking :check:
The app needs to be compatible with the latest Apple Watch (Apple Watch 4) :check:
The client would like the product to surpass competitors :check:
The app is expected to measure fitness data relevant to users in order to perform calculations :check:
Competitors
:angry:
Fitness RPG by Shikudo :crossed_swords:
The app features childish graphics not appropriate to the target audience
The app converts steps taken and turnes it into free energy and is then used them to level up heroes
The app can sync steps taken from a phone or Fitbit
The app allows the user to collect and train different heroes and also collect new weapons or upgrade precious weapons to make your team stronger
The app allows the users to compete with other users on a leaderboard
The app is a free-to-play game but offers ingame purchases for ingame currency, items and a subscribption
The app utilises apple healthkit to read the steps taken form the apple watch
The app has a 4.6 star rating on the apple app store :star:
Cosmos Rings by Square Enix :crossed_swords:
Crono rings is a story driven RPG designed for the apple watch but does not envolve any wellness element
The app is not available in Australia :flag-au:
The app has a 2.6 out of 5 on the apple app store :star:
The app has good graphics but lacks in gameplay :video_game:
Developer Problems
:computer:
Coding Enviroment
Calculate the users power level depending on the items the user currently has eqquiped
Compare the users power level againct the required level of a quest
Calculate the progression of a quest
Calculate the users level based on the number of experience points the user has
User Interface
Usability Principles
Accessibility
Provide an equitable digital experience for all users
Provide a variety or configuration options to cater to different impairments where possible
Inclusive language and terms
Useful and relevant images
Alternative text with images and captions
Use of color
Flickering and moving content
Effectiveness
Reduce the possibility of user error ad ensure tasks are successful
Restriction of imput options through the use of drop-down boxes
Provide simple and clear instructions
Consistent and simplistic design of the users interface
Safety
Ensureing the data is protected and that a catastrophic errors don't occur
Consent prompts
Icons such as padlocks to indicate the dat ais secure or exclamation marks for alerts
Warnings to prevent data loss
Utility
Important function and features prominent and easy to access
Provide the functionality a user would expect
Placement of frequently accessed features amd buttons
Learnability
The app is easy to interact with and feels intuitive
Icons to assist with navigation of the ap
Menus
Home screen
Statistics
Session steps
Current time
Session time
Heart rate
Quest name, number and progression
Quests, events and achevements
Normal quest line
Daily quest
Weekly quest
Daily achevements
Weekly achevements
Overall achevements
All of the quests, events and achevements have EXP and Item rewards
Quests can be thing like, run a certain distance or run a certain distance in a limited amount of time
Current session
Steps
Heart rate
Quest progression
Current Time
Session time
Character
The users character has level progression
The level helps determines what quests are avaliale to the user
The users character has a power level deriving form the users items x the users level
Leaderboard
Shows the best players with the highest powerlevel
Settings
Inventory
Shows the Items that the user has
Store
The user can buy items for silver or gold and buy currency or packs
Past sessions
Saves to the clould
Accessable on other devices
Competitions
users with premium can go on competitive quests and the users who lost give thier silver and items that they bet tp the winner
Microtransactions
Premium Subscription for $1.99 a month :unlock:
Starter pack for $5.99
Gladiator pack for $10.99
Mythic pack for $50.99
Loot boxes
The user would open the loot box for a random reward
Loot Boxes could be either bought using gold or earned form completeing quests
3 different sizes; small medium and large
5 different rarities; common, uncommon, rare, epic, ledgendary
Items
Weapons
Amour
Each item has a different stat number that adds to the users power level
6 different rarities; common, uncommon, rare, epic, ledgendary and Priceless
Share to social media
Twitter
Instagram
Facebook
Email
Messenger
Refrences
:book:
1. health and wellness apps. (2019). Retrieved from
https://innovatemedtec.com/digital-health/health-and-wellness-apps
2. Fitness RPG. (2019). Retrieved from
https://itunes.apple.com/us/app/fitness-rpg/id1252580641#?platform=iphone
3. HealthKit - Apple Developer. (2019). Retrieved from
https://developer.apple.com/healthkit/
4.COSMOS RINGS. (2019). Retrieved from
https://itunes.apple.com/us/app/cosmos-rings/id1097448601?l=ja&ls=1&mt=8
5. Business Models and Monetization - App Store - Apple Developer. (2019). Retrieved from
https://developer.apple.com/app-store/business-models/