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Reh@City Upgrade (Reh@City V2 (User Profile (MOCA, TG scale), City…
Reh@City
Upgrade
Introduction
Cognitive rehabilitation
VR in rehabilitation
examples of VR systems upgrades
Previous work: RehabCity V1 summary
Reh@City
V2
User Profile
MOCA
TG scale
Auto dynamic difficulty
City
Navigation
Helpers
Configurable player navigation
Tasks/Objectives instantiation
Locations
Bank
Supermarket
Pharmacy
PostOffice
Park
Fashion store
Kiosk
Home
Data Logging
UI
Conclusion
Future work
(BRaNT)
easy to add new cognitive tasks (integrative system)
new type of user profile based on normative data and game tasks performance
Dynamic difficulty adaptation based on machine learning
Enabling remote trainings