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Outlaw/Antihero or Adventurer idea (Background (Lives alone, antisocial…
Outlaw/Antihero or Adventurer idea
Gender
Boy
Girl
Adventure Weapons
Machete
Whip
Pickaxe Duel
Bow and arrow
Goal
Long journey, finds something extraordinary but can't remember the way back
Finds treasure
Get's captured and thrown into a jungle/forest to be forgotten about
Get's disorientated
Background
Lives alone, antisocial person
Countryside man
Going out to historical/dangerous places in search of treasure
looking for historical artifacts
Sometimes maybe preventing someone claiming the gold for themselves or artifacts for personal use
Saving people but no mercy to the culprit
Adventure seeker not in it for the money or fame
Stays away from highly population areas
Outlaw/Antihero Weapons
Knife
Duel pistols
Gadgets
Martial artist