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Idea 3 (need (space station, alien and ai, something to track alien think…
Idea 3
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Concept & Specs
Interactive
Player has a tracking instrument which they can lower and raise to aid in their avoidance of the alien
Puzzle elements - how to distract alien, how to get to destination
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Visual
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The stations systems were affected by the impact - gives possibilities for flickering lights, darkness, fires? fogs?
Audio
When it spots the player, the alien makes some sort of announcement noise to alert player
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Story
The player is a member of a team of astronauts on a space-station. The station is hit by a meteor which causes a small breach in the hull which they find and fix though it has caused some damage to the station as well as messing with the navigation system pushing it out of orbit in a line for earth. An alarm sounds warning of an extra heat signature and the team go to investigate, leaving the player (the stations engineer) to fix the leak, only to be killed by the alien. The player, being the sole-survivor, now has to make their way to the control room to send a message to Earth and reset the navigation to save humanity. The player is unable to fight and must use diversion tactics to lure the alien away or hide.
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Cons
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If the intro is part of the game (rather than added as text), need to add other character AIs