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Ellie Coonce Digitally Rich Teaching and Learning: Final Reflection (My…
Ellie Coonce
Digitally Rich Teaching and Learning: Final Reflection
My Role and Perspective:
Pre-Service Life Science Educator, Grade 7-12. Bent on teaching in RCSD using an inquiry-based, culturally responsive mode of instruction enhanced by DRTL.
Key Takeaways by Essential Question
7. How can we design DRTL instructional units that leverage how people learn best?
Identity
Gee's "Good Video Games"- Give Students the ability to experiment with and create new identities
Ability to encounter material of interest to the student
Build intrinsically motivating tasks
Access to more culturally relevant material and perspectives
Content
"Just In Time" (when the student needs it)
Multiple modes of representation (video, simulation, written...etc.)
Student Choice
Support for ELLs
Teacher Role Has Changed
Student-centered Classrooms rather than Teacher- centered
"Guide on the Side" rather than "sage on the stage"
Hugely greater possibilities for assignments, content, assessment... etc.
1. What may DRTL look like in K12 schools, and what value can it add?
Value Added: Increased student access
To teacher and peer feedback
To information and content from around the world
To individualized projects and student-centered learning
To differentiation to suit their particular learning needs (including language barriers)
Value Added: Increased Teacher Access
To technology that allows for authentic work that compares to what real scientists do.
To Increased collaborative opportunities for classrooms
To Tools for differentiating instruction, and adhering to Universal Design for Learning (UDL)
What DRTL might look like
Ideally 1:1 Devices
Increases Independent Work Prospects
Helps bridge the socioeconomic 'digital divide'
Builds responsibility and mirrors the real world
Teacher Tech
Learning management systems
Presentation Tech
Software Programs and Apps
Content Creation
2. What principles should inform the design and implementation of effective DRTL activities?
SAMR Model
- Describes the 'levels' of tech use in the classroom.
Substitution:
Uses tech as a simple replacement for analog tools. Not necessarily bad, but not innovative.
Example: Writing an essay on a word processor rather than pen and paper
Augmentation:
Uses tech to not essentially change the task, but provides some added benefit or feature.
Example: Writing an essay in a google doc from home and getting immediate teacher feedback
Modification:
Allows for significant change to the task in a way that would not be possible without tech.
Example: Allowing for multiple students to co-author an essay at the same time
Redesign
: Allows for entirely novel tasks that would be impossible without tech
Example: Allowing for a photo essay, Vlog (or Coggle... etc) as a replacement for a written essay
Learning Goals Come First
No Tech for Tech's Sake
UBD Model: Use Backwards Design to use tech to enhance goals- tech itself is not the goal, good teaching is!
Increase Intrinsic motivation and student choice within the boundaries of the learning goals
4. How can we leverage multi-media and digital technologies to best convey content?
Presentation Tools
Classroom Tech
1:1 Devices to access content (or ChromeCarts)
Smartboards/ Smart TVs
Capturing Class Discussions and disseminating class notes to students (critical for me!)
Content Creation
Flipped Material- videos, slides, etc. for student independent use
Google Suite
Assignment materials
Collaborative Class Documents
Google Slides for Presentation
Creation of explanatory content (vocabulary lists, etc.)
Content Curation
LMS for Organization
Educational Databases and Resources
Ability to save and re-use content year to year
Opportunity to train students critical literacy skills
5. How can we promote and support collaborative learning using digital technologies?
Increase peer-to-peer feedback
"Comment" function on various tools
Peergrade.io
Google Suite
Discussion Boards/ Blogs (etc).
Novel Group Assignments
Podcast unit I observed (and blogged about)
Role Differentiation of students
Affords students to use their strengths and collaborate
6. What is going on in terms of district-wide K-12 digital initiatives, and what implications could these initiatives have?
K-12 Horizon Report (guidance for districts and rationale)
Affords Student- Centered Learning Opportunities
Vision for Ubiquetous access to tech in K-12
Helps to bridge the tech divide
District Initiatives
RCSD
Currently Chromecarts for 7-12
Vision for 1:1 Chromebooks for High School by 2020
Would Require significant up-front costs and maintenance infrastructure
Tips from Successful Conversions
Role out devices in waves (so you replace in waves)
Requires a significant culture shift and training of staff
Record data and celebrate successes
Expect and prepare for significant maintenance
3. How can we leverage digital tools to enhance assessment practices?
Benefits
Quicker Feedback
Novel Assessments
Individuation and Differentiation
Tools
Google Forms
Plicker
Quizlet
Kahoot
Video and other multimedia production assignments
Peergrade
Personal Statement:
Tech is allowing me to build a pedagogy that allows for my students to engage in the practices of science and research in an authentic way that would simply not be authentic without tech. I have enjoyed getting to wrestle with the place of tech in my classroom through this class, and look forward to learning more!