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New Media:"all that is related to the internet, and the interplay…
New Media:"all that is related to the internet, and the interplay between technology, images and sound"
module 4
The Social Debate:Rosen and Hampton: Today cell phones are used as a way to communicate, and that the more you are on it the more sociable you are using. With technology getting easier to use its expanding.Our real and virtual worlds seem to be overlapping
The Internet Debate: Shirky,Carr, and poundstone- contemperary norms are brough to novels, newspapers, and scientific journals. Our minds can also not multitask and tend to focus on only one thing.
Bored and brilliant- people fill their time with their smartphones when they are bored.When we use our time on our phones our brain can not reset and think naturally.In this podcast they take items we use everyday and build things with it instead of their phones.
module 6
The Digital Degree- Today Universities are growing faster than ever. The problem is that the world around us is changing so fast that universities can not keep up. Today most have debt and there is now the choice of online college that is way cheaper.
Higher education is not a mixtape:This article explores "unbundled" schooling that would allow students to take courses with different institutions to build their own major how they want.It would be like a mixtape where you can buy courses serperately.
A brief History of Liberal Education- It began in Greece where education was based only on excellence. Memorization was part of it and this was how they knew the value of what they learned. Around the fifteen century cities began to experiment with democracy. Suddenly the liberal movement began. Around the first century people began to look at topics like different religions and topics that would help them in life.
Mindfulness Project
The mindfulness project allowed me to reflect how much time i have spent on my phone and how i need to change my habits. I learned that i spend way too much time on my phone and this project gave me alternatives.
Film theory and Analysis 4 levels of meaning in a story are the review, analysis, implicit contact, symptomatic approach.
The film Her- This movie is about a man that falls in love with a processing system that he has on his computer and phone. At first the system is used to help him in his daily life, but it was someone he could confine in and he was very lonely. They soon began to bond and form a connection but it began to be hard because she is not a real object. When they do fall in love she can not commit because she has the same response system for many other users. He learns that he is his own person and grows throughout the movie.
The Social Network -This movie is about the founder of Facebook and the journey that he went through to get to where he is today. He took an idea that he thought would help him and grew it slowly and with a lot of help. Along the way he got sued by a set of brothers that claimed that they had the idea first. He traveled all summer long and did lots of research to find out how to make his idea stand out. It first it was not widely excepted and took lots of time to re vamp.
module 5
Video Games and Violence-while this topic is very hard to agree on many feel that video games are causing children to think violence is acceptable, John Murray says that three things are of concern. Agression is used as a behavior mondel, desensitization of the media today, and fear
Augmented reality-a new development that is technology that allows you to feel like you are in the moment through glasses. It is fairly new on the market but has gained lots of attention. The technology allows you to reach out and touch virtual reality , the technology will come in different forms that vary in price.
Games,Learning and Literacy-Video games have began to be targeted for younger children. James Paul Gee talks about how regular schools talk about a topic for 12 weeks and then take a test but video games allows for an interactive experience.
How gaming relates to your IRL discussions. Games develop cognitive abilities that help in the real world. Skills like team work, decision making, and patience are developed. This allows growing minds to opportunities.
Why Online Games Make Players Act like Psychopaths: A video game called Dayz where the characters pick and develop their games as they go. Each player gets to choose and the article talks about someone shooting an innocent character just because. The text defines a psychopath as someone without conscience. It goes to saying not everyone wants to hurt people.
module 3
Social shaping of Technology- technology is a must in society today. Many different theorists have different beliefs on what it does to the mind, and how it alters it
Tools of the Mind- physical strength, range of sensitivity and senses, and reshape of nature better serve our needs and desires. Memory than begins at a young age as new technology was discovered
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Technological Determination - term used to describe a social and cultural structure that we live in today
"seeks to show technological developments media, or technology as a whole, as the key mover in history and social change"
Module 2
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"The accidental universe"- Screens of our devices are taking over our world today, our brains want to be in more than one place at once, and live in a world that is not our own
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Mastering Memory: Our private information that we think is stored, is not and our information is not kept hidden
I created a website to help make parking easier on campus. The app allows for people to communicate with parking, as well as checking on your car while it is parked on campus
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