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English 231 New Media & Digital Culture (People (Karl Marx, Kranzberg,…
English 231 New Media & Digital Culture
20 Concepts of New Media
Hacking
Collective Intel
Web 2.0
Piracy
Convergences
Creative Industries
VR/ Cyberspace
Globalization
The Digital Divide
Digital Economy/Capitalism
Creative Commons/Copyright
User Created Content/LED
Remediation
Interactivity
Mobile Media
The Knowledge Economy
Privacy & Surveillance
Ubiquitous Computing
Networking
Participation
Films
The Social Network
Mark Zuckerberg works on a new concept that eventually turns into the global social network known as Facebook. The Social Network is a example of social shaping of technology.
HER
In a near future, a lonely writer develops an unlikely relationship with an operating system designed to meet his every need. Her is an example of Technological Determinism.
People
Karl Marx
Kranzberg
Marshall Mcluhan
Sherry Turkle
Tim Berners-Lee
Raymond Williams
Clay Shirky
Games, Technology, Industry, Culture
The gaming industry's revenues have exceeded the movie and music industries in the US
Gamification: the use of game mechanics in non-game contexts such as education
The Sims is the most popular PC-based game
Employment in the games industry is male dominated and lacks diversity.
New Media & Higher Education
University of Phoenix is the largest for-profit higher education provider in the US
Digital media technologies enable more flexible delivery of education
Massively Open Online Courses
5 P's: Pedagogical issues, practical issues, philosophical issues, policy issues, personal issues
Intro to New Media
Rearviewmirrorism
3 C's: Content, Computing, Communication
Region with most % of internet users: Asia
Power Law of Participation
Approaches to New Media
Social ism's still exist as barriers in New Media
Techno poles: Silicon Valley; California, Bangalore; India, Multimedia Super Corridor; Malaysia
The Age of Oil was before The Age of Information and Telecommunications
the QWERTY keyboard: An example of technology lock-in
Social Networking & Media
Metcalfe's Law: [n x (n - 1) = n2 - n]
2010 experienced the most active Wikipedians
SNS: Social Networking Sites
Modularity