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Level 2 (characters (Emit, Batmman, Old man, Lucy), models (horse,…
Level 2
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tasks
interactivity
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when Emit reaches the barn, on collision to the door it will take him to the room where he sees the old man
Emit must run to the front of the train, when he reaches there cut scene of the train being destroyed
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cut scenes
when Emit finishes talking with the old man cut scene of the police trying to enter the room & Emit and his friends running
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scoring system
when riding the horse, Emit can collect lego blocks
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